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Is Metroid Prime 3: Corruption a good game? And what's it worth? Join me as we delve into the finale of the original Metroid Prime Trilogy and explore what it does well... and what should be changed, should a remaster be on Nintendo's mind. A link to a video-based white paper done by Gamers Nexus, looking at and explaining Animation Error, should you be interested in learning more... or if I made a mistake: • The Problem with GPU Benchmarks | Reality ... Bonus facts as a reward for reading the description: Samus's armor changes the more corrupted she becomes; her Power Suit becomes more grey and blue as the game goes on. Her eyes, visible while using the Scan Visor, also change as she becomes more corrupted. It is impossible to collect all the bonuses found within the Metroid Prime Trilogy in a Nintendo sanctioned way. You need Green Emblems. To get them, a friend who also plays the game must trade Silver Emblems with you via Nintendo's online services for the Wii, which are no longer supported. In other words, to 100% the game, you must either cheat or mod your Wii and build your own method to exchange the emblems within. The buildings of Skytown for the region you're in that aren't part of the skymap while outside are all solid objects; if you break the game and reach one, you can walk on them. The Phazon Grenades I mentioned are practically harmless until you trigger the cutscene with Corrupted Hypermode. They'll only deal damage until you're introduced to the mechanic. The Wii's sensor bar can be replaced with two lit candles; the sensor bar itself emits two Infrared Lights that your Wiimote sees with an IR Camera to judge where it's pointing. When looking at the game's files and 'storage,' Metroid Prime 3: Corruption takes 3.55 Gibibytes, or about 3.8 GBs in units people actually use. Chapters: 0:00 Intro 0:34 Gameplay 15:26 Story 16:04 Story (spoiler section) 17:13 Story 19:17 Characters 21:37 Objectives 22:39 Objectives (spoiler section) 24:12 Objectives 26:05 Level Design 28:56 World Building 32:12 Music 33:21 Performance/Graphics 36:25 How to Remaster 40:12 Conclusion 41:49 Sign-off (feat. A Meteor Hitting Norian)