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link to the battle: • Atari 2600 ET vs Majin Sonic ○ Rap Battle ... •CAST/CREW• Light as Majin Sonic / @lateregistration TheNauticalClayDol as Atari 2600 ET / @thenauticalclaydol Art by Tompuffs and box Written by Box Demo by Box Beat prod. by Soulker / @soulker Mixed by Box Edited by TheNauticalClayDol Thumbnail Box (Algorithm stuff dw bout this) (Sega Mega-CD/Windows 95/Sonic Gems Collection) If the player is still on the title screen and presses down, down, down, left, right, and A/SPACE, they will be granted to the sound test where if the player inputs the code FM#46, PCM#12, DA#25, it will fade to white and transitions to a background of Majin Sonics with the text in Japanese that translates "Fun is Infinite with SEGA Enterprises -Majin" with the boss theme. (2011 Remake/Sonic Origins) If the player completes the Special Stage Time Attack within 4 minutes, they will unlock the sound test in the menu, and if the player inputs the code PCM#12, DA#25, it will fade to white and transitions to a background of Majin Sonics with the text in Japanese that translates "Fun is Infinite with SEGA Enterprises -Majin" with the boss theme. E.T. the Extra-Terrestrial is a 1982 adventure video game developed and published by Atari, Inc. for the Atari 2600 and based on the film of the same name. The game's objective is to guide the eponymous character through various screens to collect three pieces of an interplanetary telephone that will allow him to contact his home planet. The game was designed by Howard Scott Warshaw, who intended it to be an innovative adaptation, but Atari held unrealistic expectations for sales based on the international box-office success of the film. Negotiations for the game rights ended in late July 1982, giving Warshaw just over five weeks to develop the game in time to meet the production schedule for the 1982 Christmas season.The final release received negative reviews. The game is often cited as one of the worst of all time and one of the biggest commercial failures in video game history. It is cited as a major contributing factor to the video game crash of 1983, and has been frequently referenced and mocked in popular culture as a cautionary tale about the dangers of rushed game development and studio interference. In what was once deemed only an urban legend, reports from 1983 stated that as a result of overproduction and returns, unsold cartridges were secretly buried in a landfill in Alamogordo, New Mexico, and covered with a layer of concrete. In April 2014, diggers hired to investigate the claim confirmed that the landfill contained several E.T. cartridges, among other games.James Heller, the former Atari manager who was in charge of the burial, was at the excavation, and admitted to the Associated Press that 728,000 cartridges of various games (not just E.T.) were buried. Marty Goldberg, co-author of the book Atari Inc.: Business Is Fun, added that the dump was in fact a clearing out of the Texas Atari manufacturing plant's unused cartridge stock of a number of titles, as well as console and computer parts.According to the 2014 documentary Atari: Game Over, only 10% of the approximately 1,300 recovered were E.T. cartridges.