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Hello there, I haven't actually done a commentary/analysis type video with GT7 in a while. So, I'm going to do that. I'm not really discussing anything new in this video, but I wanted to give my take on a few things. I haven't went into detail about everything though as skipped over parts. Anyway, I hope you enjoy this. Notes: I procrastinated a bit, which could contribute me being so late. Even to a point I uploaded this after Kaz posted the silhouettes. Before the silhouettes, I was actually going to theorize the Fiat Panda as one potential update car. Funny how it works out that it's actually most likely one of the last cars afterall. On the note above, I did have to throw out the Super GT cars theory though since the silhouettes don't show any indicator of a Super GT car among the 8 there. I mean, there's a car with a wing clearly in the front, but that's obviously the Ferrari 296 GT3 that's been shown plenty already. It's a shame, because one theory I thought was fun would be that Polyphony was planning 3 new Super GT (GT500) cars for the update. The Nissan Z, Toyota Supra, and Honda Civic Type R Super GTs, but Honda then stepped in to tell PD about their new Prelude Super GT car. Causing PD to abandon the Civic and work on the Prelude instead. Thus why there would be 2 Super GTs in Spec III and the Prelude would come later. That theory could hold water as Super GT GT500 cars being added to GT Sport's content updates came in threes both times. So, it wouldn't be a stretch to expect it a third time with the latest ones. It's a flawed theory though, on the notion that PD would just abandon a car they already put so much time into just to throw it out. It would've made more sense to keep working on the Civic and later start on the Prelude. I spent more time making this video than I thought, mainly because I kept going back and recording more footage just in case I needed it. NukeshotMedia pointed out a mistake a made with my 3 endurance race theory and that the updated screenshot for the Power Pack (on the GT website). So, I'm gonna have to throw that theory out. I guess we still don't know how many endurance events. Here's a link to GTPlanet's data logger video: • Gran Turismo 7 Spec III Data Logger in Action Songs Used: Yuko Takei - Reynolds & Moody Isamu Ohira - First Attack (Album Version) Isamu Ohira - Endless Journey Ver. II Makoto - Boogie Back Isamu Ohira - The Motorious Zone Keiji Inai - In Transit Kemmei - Liberty Isamu Ohira - GT4 Events Theme Isamu Ohira - An Old Bassman (Album) Isamu Ohira - GT4 License Theme Isamu Ohira - GT3 Race Pre-Select Menu Isamu Ohira - GT4 Missions Theme Timestamps: 0:00 - Channel Intro 0:13 - Video Starts 0:46 - List and Tracks 3:09 - 6 confirmed Cars 5:12 - Silhouettes 8:22 - Level Up 9:41 - Unlimited Invites 10:46 - Weekly Challenges Upgraded 12:00 - Seasonal Menu Books? 12:17 - New GT7 Intro 14:07 - Power Pack DLC 14:29 - New Realistic Races, 24 Hour Endurances 17:20 - Why is the DLC paid? 20:54 - Analyzing the events 22:04 - Cars being assigned? I hope not. 25:33 - Event Icons 28:15 - Why racing modifications won't return in GT7 29:10 - Stars 30:52 - End of video Tags: #granturismo7 #spec3 #powerpackdlc