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Episode 24 unfolds as another extended alchemical session, continuing the methodical transformation of gathered plants into valuable potions. Marigold decoction dominates this chapter, both because of its usefulness and because its bright orange flowers stand out in the gardens, making them far easier to locate and harvest than subtler herbs like mint or dandelion. The gardens are cleared once again, feeding another long cycle of brewing. A significant portion of the episode centers on refining the distillation process. Early attempts are clumsy, but repeated practice gradually resolves into a steady rhythm—heating, cooling, transferring, and adjusting the still until the technique feels natural. This mirrors one of Kingdom Come Deliverance 2’s most celebrated qualities: the way mastery develops through repeated manual engagement rather than passive leveling. After a brief one-hour rest to set a save point, the plan shifts toward selling the accumulated stock. The traders, however, have not yet begun their workday, sending Henry back into the quiet refuge of the alchemy shed. The result is another nearly uninterrupted session of crafting, perhaps even more meditative than the previous episode. The repetition, the soft environmental soundscape, and the tactile motion of medieval alchemy combine into a uniquely atmospheric chapter—one that highlights how deeply the game’s systems support slow, intentional play. Episode 24 stands as a blend of progression, experimentation, and ambient calm, emphasizing craft over conflict and patience over haste.