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In The Alters, you play as Jan Dolski, a builder stranded on a hostile planet after a mining expedition goes awry. To survive, Jan uses a mysterious substance called Rapidium to create alternate versions of himself—known as Alters—each shaped by different life choices. These Alters possess unique skills and personalities, aiding in various tasks like base management, research, and exploration. The game blends survival mechanics with deep narrative elements, exploring themes of identity, choice, and corporate ethics. Players must manage a mobile base, gather resources, and navigate moral dilemmas, all while contending with the planet's lethal environment. Gameplay Highlights: Base Management: Construct and expand your base to support your Alters and ensure survival. Resource Gathering: Collect materials like metals and Rapidium to craft equipment and sustain your base. Narrative Choices: Decisions impact the story's direction, leading to multiple possible endings. Alters Interaction: Each Alter has its own backstory and emotional state, influencing gameplay and relationships. Critical Reception: The Alters has received generally favorable reviews, with a 92% recommendation rate from critics on OpenCritic. Critics have praised its original concept, emotional depth, and the integration of survival and narrative elements. Eurogamer highlighted the game's originality, while IGN commended its resource and management mechanics.