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Review by G.W. E 100 German self-propelled gun art of the tenth level, game World of Tanks. In this video there is a full guide to GWE 100, I INDOMITO and I will discuss with you how to play the GWE100, we will study the best equipment for G.W. E 100, we will correctly arrange the perks for the GWE 100 crew, consider the tactical and technical characteristics, tweak the GWE100 armor and other characteristics of this tank. #GWE100 #artGWE100 #GWE100guide #guideGWE100#GWE100equipment #mirtanks #GWE100reservation #GWE100perks #reviewGWE100 Time codes: 00:56 Reservation G.W. E 100 02:08 Gun gun G.W. E 100 03:26 field modernization of G.W. E 100 04:43 equipment G.W. E 100 05:56 crew perks G.W. E 100 09:25 replay of the battle G.W. E 100 Support INDOMITO = https://www.donationalerts.com/r/indo... Gentlemen, we are gathering a clan [T071] INDOMITO https://lesta.ru/clans/wot/509807/ Now we will get acquainted with another killer of all living things, a truly gigantic and very heavy vehicle with powerful weapons, we are talking about a German self-propelled artillery unit of the tenth level - G.W. E 100 guide. The first distinctive and at the same time positive features of this unit will be that it has the largest safety margin among all tenth level artillery and a frankly poor basic viewing range of 310 meters. At the same time G.W. The E 100 has the most impressive armor characteristics among all the top art, because our monster is designed on the basis of the heavy tank E 100. This means that the sides of the hull are also covered with screens capable of absorbing damage from landmines, and the upper frontal part, if you slightly tighten the hull, can even withstand dozens of enemy shots. In other words, G.W. E 100 art is very durable, but you can’t do it without a certain amount of luck. However, decent armor and powerful weapons come at the price of mobility, because this vehicle is truly heavy and bulky. At the disposal of G.W. The E 100 World of Tanks has limited dynamics, which practically does not allow it to develop its maximum speed, as well as very mediocre maneuverability, there is nowhere easier to spin us. As for the gun, we have a very serious gun installed on board, with a caliber of 210 millimeters, which has excellent one-time damage performance, but after the release of update 0.9.18 it has weak penetration, which is why full-fledged damage will often only hit soft targets, but also serious strands can be beaten quite a bit At the same time G.W. The E 100 gun ranks second among the tenth level artillery in terms of rate of fire and boasts a fairly fast aiming speed (as much as possible), which is also good news. I would like to pay special attention to the fact that we have an impressive ammunition load and now we will devote a little time to choosing shells, because we have two options: 1. Regular HE - the main type for the projectile, you will be shooting with it most of the time. 3. Gold landmine - the same as in the first case, but has a large radius of scattering fragments, which is especially pleasing after the release of update 0.9.18, in which all self-propelled guns with a caliber of over 152 millimeters were able to stun enemies caught in the splash zone . I advise you to take at least 5 of these “babies” so that you can kill several targets, reach an enemy hidden behind a house or a stone, and also break a capture if necessary. Among the disadvantages of the Art-SAU G.W. The E 100 WoT only has poor horizontal aiming angles; the gun rotates only 6 degrees in each direction, which is why you will have to frequently rotate the body and re-align. Advantages and disadvantages In the case of our artillery, everything immediately becomes clear, the pros and cons are obvious. However, it is important to clearly understand all the strengths and weaknesses of the vehicle in order to use them in battles, and now we will analyze them separately. Pros: • Powerful alpha strike; • Decent reservation (as for art); • Quite fast mixing; • Good rate of fire; • Good safety margin. Minuses: • Poor mobility; • Poor turning speed in place; • Barn dimensions; • Very inconvenient horizontal aiming angles. Playing artillery only at first glance seems very simple, as many players say - “one-button class”. However, in reality this is not the case; you need to at least have sufficient experience in playing tanks, know tactics, key positions, and places to shoot through. As for our car, at G.W. E 100 combat tactics are based on occupying an advantageous position from which you will be able to freely fire at the overrun sector of the map. At the same time, it is worth remembering about weak UGNs, so you need to go straight to the supposed location of the enemy. Do not forget in any case that after firing your self-propelled gun G.W. E 100 World of Tanks must definitely move, because you can be detected by tracers, and no screens or linings can save you from a direct hit from enemy artillery.