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Rockstar's $20.1 Million Mistake Today we're taking a look at the greatest gaming controversy of all time. In 2004, Grand Theft Auto: San Andreas was a massive success and fondly remembered by almost everyone. Sam Houser being the legend he is, tried to push the boundaries in a time when video games were constantly looked down upon. His want for making GTA the most adventurous video game led him to make some executive decisions which would change how officials look at games and how we interact with them. Not only that, but it would cost Take-Two and Rockstar $20,000,000 in the process. Thanks for watching! 0:00 - Intro 0:26 - Pushing Boundaries 1:24 - Sam Houser's Executive Decisions and Crunch 2:44 - Release Day 3:13 - The Modding Community 4:08 - The Discovery 5:09 - Hot Coffee For Everyone 5:59 - The Lie 7:22 - The Second Lie 7:47 - Grand Theft Recall 8:11 - Batches of Patches 8:51 - Hillary Clinton and FEPA 9:43 - Class Action Lawsuit 10:30 - The Definitive Edition #hotcoffee #rockstar #grandtheftauto