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This video from Matheus Patillo of Studio Gobo shows the water maze at the Impossible Cliff and the gameplay of the cliff itself. One of the unique features in this play set was the “Moses Tech”, which allowed developers to create dynamic water movements that would split and create paths once the player was close to the water. In general, players always found the tech itself impressive when experiencing it for the first time. Matheus says it felt really realistic, and it was always satisfying to be able to "manipulate" the water and observe which reactions would come from that. But, of course, it would be a waste of time to have include this feature without adding some cool gameplay elements here. For the Water Maze in the Impossible Cliff, they added new types of sea life, the funniest being the Octopus. The player could move the water around them, making the sea life jump off from the water, catching and playing with them or throwing back to the ocean. Once the player had unlocked the Magic Fish Hook in the following Dungeon, they would be able to return and use the fish hook to fish the animals from far away, creating extra opportunities of play. The Water Maze also created a maze experience - as the name might imply - with some puzzle-ly traversal to solve. They also added some water geysers that would explode from the water, creating lifts to reach higher spots in the level. Finally, some combat against some crabs was also introduced there, and some collectibles, treasures and magical bug holes - Maui’s exclusive - to access. This video was originally posted on July 3, 2016.