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I’m building a post-apocalyptic video game from scratch with zero prior experience. In this first episode, I dive into Blender to learn the basics of 3D modeling, start laying down roads, place apartment buildings, and design the foundation of a ruined city. After researching game design, I decided this project would focus on a world after collapse, resource-driven survival, dynamic threats, and player choices that actually matter. Using Blender for 3D creation and Unreal Engine for gameplay mechanics, this series documents the real, unfiltered journey of learning game development step by step. In the next episode, we’ll continue building the city, refine the layout, and finish the final render to get a full big-picture view of the game world. If you enjoy watching someone learn game development in real time, like and subscribe! It helps a ton and lets me keep making these videos. #gamedevelopment #blender3d #unrealengine #postapocalypticgame #gamedevjourney #indiedev #videogames