У нас вы можете посмотреть бесплатно PICO MR: Mastering Video See-Through, LUTs, and Custom Toggles или скачать в максимальном доступном качестве, видео которое было загружено на ютуб. Для загрузки выберите вариант из формы ниже:
Если кнопки скачивания не
загрузились
НАЖМИТЕ ЗДЕСЬ или обновите страницу
Если возникают проблемы со скачиванием видео, пожалуйста напишите в поддержку по адресу внизу
страницы.
Спасибо за использование сервиса ClipSaver.ru
In this tutorial, we move beyond basic setups to master the PICO Video See-Through building block in Unity 6. We’ll cover everything from enabling the feed to writing a custom C# toggle script and applying cinematic LUTs to style your environment. [TIMESTAMPS] 00:00 – Setting up the Unity 6 Project & PICO SDK 01:32 – Configuring PICO Building Blocks & Controller Tracking 02:07 – Enabling Video See-Through Building Block 02:40 – Fixing the "Black Screen" (Mobile HDR Settings) 03:05 – Scripting the Manual Toggle via Controller Button 04:05 – Assigning Input Actions in the Inspector 04:27 – Adding Video See-Through Effects & Sliders 04:55 – How PXR_CameraEffect works (Hardware adjustments) 05:08 – Applying Custom Camera LUTs & Texture Settings 05:36 – Final Results & Conclusion [WHAT YOU’LL LEARN] ✅ How to properly initialize PICO Video See-Through. ✅ Writing a script to toggle MR on/off via controller button. ✅ Accessing PXR_CameraEffect functions for real-time visual tweaks. ✅ Styling your room with custom LUT textures. ✅ Fixing common texture import issues (Read/Write & Compression). [RESOURCES] 💻 GitHub Repo : https://github.com/reemshalak/PICO-MR... 📦 PICO Unity Integration SDK: v3.4.0 (Latest for Unity 6) https://developer.picoxr.com/resource... 📑 PICO Developer Docs: https://developer.picoxr.com/document... #pico4ultra , #mixedreality, #unity6 , #picoxr, Video See-Through, Passthrough Toggle, Unity Tutorial, VR Development, Camera LUT, PICO SDK, C# Scripting, XR Interaction Toolkit