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Lego Star Wars: TSS is overall a fun experience, but it has some growing pains. I noticed this most prominently with the lack of a beefed-up jetpack to compensate for the larger hub worlds. In this video, I argue that the two primary reasons why the Lego Star Wars world has yet to demonstrate effective jetpack technology are a) the Lego world has limited material availability, and b) the Lego and non-Lego worlds share the same relevant laws of physics. A pragmatic and scientifically-sound solution is also proposed. . . Music used (in order): What We Discovered – Philip Ayers The Storm – Battlefield: Bad Company 2 OST Kashyyyk Is Not Yet Lost – Star Wars Jedi: Fallen Order OST Yield to Naught (Ulcerate Piano Cover) – Jordan & Tommy Bonnevialle ( / jordantommybonnevialle ) Resurrections – Celeste OST Pillars of Pepper – Dustforce OST Rough Journey – Battlefield 4 OST Fleids – Astroblk A Decisive Blow – Shovel Knight OST Supermoon – No Man’s Sky OST Spec Ops Menu – Call of Duty: Modern Warfare 2 OST The Andromedan Pt II: Mystic Village – Sithu Aye . . Q&A: Q: Where’s the minimum studs/buttons/whatever video for The Skywalker Saga? A: It’s being slowly worked on. I’m kind of waiting for more interesting glitches to be found, though there definitely are a few already. Don’t expect anything anytime soon. Q: Why does this video exist? A: Did you not watch it in its entirety? Q: Did you actually interview a NASA scientist? A: For legal reasons, I cannot answer in the affirmative. Q: Is the scientific information in this video accurate? A: I hope it is, but it is all meant for a rudimentary level of understanding, so the nuance is completely ignored. I will add any corrections here if I got something totally wrong. Q: What about mods that buff jetpacks in Lego Star Wars: TSS? A: These are noncanonical and so provide no insight into the world of the game. But I’m sure PC players appreciate the option. Q: Do you know how to use a microphone? What’s with all the clipping? A: I set the gain a bit too high, OK. Won’t happen again, gosh. (Seriously though, that was a big oopsie; I really didn’t feel like re-recording though.)