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#cassettebeasts #flstudio #remix I LOVE Like chimeras,It's the fusion theme from Cassette beasts and OH BOI, This might be the best remix I've done for this game yet Cassette Beasts is a role-playing video game developed by Bytten Studio and published by Raw Fury. It was released for the PC on April 26, 2023, and was released for the Xbox Series X/S, Xbox One, and Nintendo Switch on May 25, 2023. It was released simultaneously on Xbox Game Pass as the day of its PC release date. It is also coming soon to iOS and Android on June 4, 2024. The game is inspired by the Pokémon video game series and follows the progress of the player as they transform into monsters using a cassette player while trying to return to their home. Cassette Beasts received generally favorable reviews from critics, who commented positively on its complexity in comparison to PokémonCassette Beasts is a monster-taming game that bears a number of similarities to the Pokémon video game series.[1] The game is played in a third-person view, overhead perspective and consists of three basic screens: an overworld on the island of New Wirral, where the player was transported to; a side-view battle screen; and a menu interface in the form of a cassette player, where the player can configure their monsters, items, and settings Battle The player character and companion can transform into monsters to battle other monsters The game eschews the random encounter format of early Pokémon games, and all monsters are visible in the overworld During battles, each monster can use attacks that are assigned with stickers, which can be transferred between different monsters. Monsters have hit points that determine if they can be used, and the player's character has their own health bar. Once both characters' own health bars reach zero, the player is sent back to Harbourtown Players can gain new monsters by "recording" enemy monsters during battle.[2][5] Combat uses a number of debuffs and requires players to think critically about how different elements would react to one another when using different moves.[6] The elemental strengths and weaknesses of monsters have many potential consequences, such as creating healing steam mists around water monsters by hitting them with fire attacks, or coating metal monsters with poison that lets them do extra damage on contact by hitting them with poison attacks.[5] Any of the game's monsters can be "fused" during combat temporarily into another monsterThere are 120 monsters in the game, and also over 14,000 fusions New Wirral, the game's overworld, is an open world.[5] Recording certain types of monsters give the player's character more moves they can use outside of combat to explore the island.[5] The player can receive quests from people in Harbourtown and also can receive tips on where to go next.[1] The player can also find hidden chests and puzzles by walking around the open world and stumbling on them The game includes a permadeath mode (similar to Pokémon Nuzlocke rules), where monsters that are defeated permanently die in the playthrough, and a map randomizer, to increase replayability The plot of the game follows the player's character as they wake up on the beach of New Wirral, which they were transported to from Earth.[3] The player's character attempts to return to their home as they are helped by other stranded people who are also stuck on the island.[3] The player meets a number of companions during the game, and can strengthen their relationship with them by battling alongside them, completing their quests, and talking to them at a campfire while resting.Quests in the game include defeating all of the Ranger Captains, which are similar to Pokémon gym leaders, and a personal quest for the companion Kayleigh which involves facing down a cult which she had previously been a part of The game includes a friendship ranking system that is similar (but simpler) than the one employed in the Persona video game series, and the player is able to engage in a simple romance with companions midi Midi download Development Cassette Beasts was developed by UK-based Bytten Studio, a company of two full-time staff, Jay Baylis and Tom Coxon Both team members had previous experience working at Chucklefish and had worked on both Wargroove and Starbound among games. They also had an animator, a character illustrator, and a musician (Jay's brother, Joel) who worked on development of the game part-time Video made with FL-Studio ZGameEditor Visualizer plugin Effect author credits: "Linear", author: StevenM,OBV10U3_NINJA,Youlean "FourCornerGradient", author: Cynex "TextDraw", author: Jph Wacheski http://jph_wacheski.itch.io/ "ColorBlobs", author: @paulofalcao "VectorScope", author: StevenM "FeedMeFract", author: Jph Wacheski http://jph_wacheski.itch.io/