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Game Art Outsourcing 101: How to Save & not Lose | скачать в хорошем качестве

Game Art Outsourcing 101: How to Save & not Lose | 2 года назад

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Game Art Outsourcing 101: How to Save & not Lose |

Subscribe to our channel! Give us a dose of inspiration to create new videos: https://bit.ly/3TEgbn4 The episode's guest is Tuan Ngo, Outsource Lead at That's No Moon. Here is his LinkedIn page:   / tuan-ngo-a2b3311   Timecodes for your quick navigation: 00:00 Intro 0:45 Tuan Ngo and his professional experience 1:29 Why people are afraid of external development 2:50 What partners should be aware of before starting their collaboration with an external side 4:05 The importance of having an experienced producer 5:33 How to prepare a brief for an outsourcing side 7:00 What things must be included in a good brief 9:11 How to effectively work with vendors from different parts of the world 12:37 Vendors tests: what to take into consideration 15:58 Ways to streamline production time 17:23 How to do a lot of work in a little time 17:53 Tips on how to find vendors 18:54 How to meet client's expectations 21:48 Tools and software to use in external development 23:58 An ideal partner and an ideal partnership 26:56 What would Ninel ask the Universe in terms of clients' attitudes to vendors? 28:36 Final words and outro Let's talk about outsourcing game development. It's an essential part of the industry and no one of prominent AAA titles wouldn't be released without it. However, some people consider external developers as something unreliable. In this 18th episode, we're going to break this myth and prove that outsourcing game-dev may be both efficient and high-quality. Besides, we try to find out how to set up a workflow, how to build communication with artists from different time zones and with different cultural backgrounds, what tools to use, and what to consider while preparing an outsource brief. Join the nice company of our host Ninel Anderson and her titled guest Tuan Ngo. Both of them are experienced experts in the field of external development. Ninel is the CEO of Devoted Studios which contributed to the production of Guild Wars 2, Halo The Masterchief Collection, WWE 2K22, Grounded, Angry Birds, and other prominent titles. Tuan had been working as an outsourcing specialist at Amazon. Before that, he had collaborated with Blizzards, EA, Konami, Snap Inc., and other studios. Watch the episode, get useful insights, and feel free to leave your comments below the video. Follow us on Social Media: Artstation: https://www.artstation.com/devoted-st... LinkedIn:   / devotedstudios   Facebook:   / devotedstudios   Twitter:   / devotedstudios_   Visit our website: https://devotedstudios.com/ #speakeasy #devoted #podcast #outsourcing #gamedevelopment #external FAIR USE NOTICE: This video contains copyrighted material the use of which was not always specifically authorized by the copyright owner. We are making such material available to the public for comment, news reporting, and educational purposes. Namely: Olivia Rodrigo - brutal (Lyric Video) YouTube Olivia Rodrigo    • Olivia Rodrigo - brutal (Lyric Video)   3d modeling iphone 14 pro max in blender Senzculpt    • Видео   Aqua - Barbie Girl (Official Music Video) YouTube Aqua    • Aqua - Barbie Girl (Official Music Video)   Vanilla WoW Is BACK! (and i'm not talking about Hardcore) YouTube WillE    • Vanilla WoW Is BACK! (and i'm not talking ...   World of Warcraft Low Poly Orc YouTube @user-tz9uk6ic9j    • World of Warcraft Low Poly Orc   Viking High poly model YouTube Ed brillant    • Viking High poly model   Diggy - Copy, Paste [Official Video] diggysimmons    • Diggy - Copy, Paste [Official Video]   Love Inc. - You're a Superstar (Official Video) YouTube LoveIncVEVO    • Love Inc. - You're a Superstar (Official V...   Britney Spears - Toxic (Official HD Video) YouTube Britney Spears    • Britney Spears - Toxic (Official HD Video)   Best Wedding Dance Ever – Surprise First Dance to Epic Song Mashup!!! YouTube We The Wolfmans    • Best Wedding Dance Ever – Surprise First D...  

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