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In this lesson, Hazelight COO Oskar Wolontis reveals how he ended up joining and climbed the ranks in a startup that would become the award winning studio it is today. Developers of Split Fiction, It Takes Two and A Way Out, all directed by Josef Fares who's first game Brothers: A tale of two sons set the foundation for a studio that keeps delivering on its promise. How do they do it? Oskar gives us the insights! Welcome to Hazelight: Meeting Oscar and André 00:00:00 Oscar's Lifelong Passion for Games and Early Journalism 00:02:07 Unpacking the Chief Operating Officer's Diverse Role at Hazelight 00:05:44 How Military Service Shaped Hazelight's Studio Culture 00:08:33 Oscar's Journey to Join Joseph Fares and Form Hazelight 00:16:42 From Production Coordinator to Mocap Actor: Growing with Hazelight 00:24:04 Solving Production Pains with Angel Script Integration 00:31:51 Why Hazelight Champions 100% Co-op Game Design 00:35:53 Killing Darlings and Freaky Weeks: Hazelight's Creative Process 00:40:08 Why Shorter, Engaging Games Trump Inflated Playtimes 00:47:56 Building Team Ownership Under Joseph Fares' Strong Vision 00:56:38 Self-Owned Vision and Unique Niche: Hazelight's Success Factors 01:02:55 Hazelight's Perspective on Industry Shifts and Future Creative Paths 01:05:57 Career Guidance and Life Lessons for Aspiring Game Developers 01:13:43