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Hey everyone, Zephyr here with a tutorial on one of my favorite special effects modules for FoundryVTT: Automated Animations. AA leverages the power of Sequencer to play the beautiful JB2A animations automatically when you use relevant spells and abilities. While the module is a fantastic enable-and-done piece, there is a heavy amount of customization that both you, and your players, can do. Check it out and let us know what you think about this powerful module! To get the Dwarven Boss Room map featured in this video, go to / baileywiki Modules Used or Referenced Automated Animations by Otigon https://foundryvtt.com/packages/autoa... Sequencer by Wasp https://foundryvtt.com/packages/seque... Animated Assets by JB2A https://foundryvtt.com/packages/JB2A_... Socketlib by Stäbchenfisch https://foundryvtt.com/packages/socke... TIMESTAMPS 00:00 - Intro 00:42 - Required Modules and Overview 01:01 - Global Settings and Types of Automated Animations 03:29 - How Autorecommendations Work 04:40 - Configuring an Animation 07:00 - Animation Options 11:45 - Global Menu Import/Export and Changes 12:36 - Fire Bolt: Customizing Animations for Individual Tokens 18:20 - Cone of Cold: Customizing an Animation and Exporting as an Autorecommendation 23:48 - Outro and Final Thoughts Featured Links: Artwork by Baileywiki using assets from... Forgotten Adventures https://forgotten-adventures.net DungeonQuill / dungeonquill Caeora / caeora Tom Cartos Assets / tomcartos Animated Assets by JB2A https://foundryvtt.com/packages/JB2A_... (Audio by) Michael Ghelfi Studios https://michaelghelfistudios.com/