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[KR] NxN Slender Fortress's IP: 39.115.43.184:27025 Not Open Full Day. Opens aprox. at 1pm CET, closes aprox. at 4am CET. Check it in your Timezones. Heyo Everyone!!! So a few days ago two new bosses were released! And today I tackled one of them, the newcomer to Pack 2! Monika and Sayori from Doki Doki Literature Club! (DDLC for short). Original concept and models by Jofre & Painkiller that never got to see the light of day until JuegosPablo rewamped them and Nameless gave them a few edits and now we got them here! Monika is an Insta-Kill on Touch Charger! She has really high range on her hearing, but her sight is short (although said sight does increase as the difficulty goes up). She's allowed to wander on alert on Insane+ and can be stunned by flashlight and her stun is long! However upon being stunned she will gain speed and also gain more stun health. Her stun cooldown is an aprox. of 20 seconds. Monika has a jumpscare overlay on scare that also gives a speed boost and a jumpscare overlay on death, however she does NOT have any type of autochase! Sayori is an Insta-Kill on Touch Hit 'n Run Obstruction! I'll imagine the hit 'n run category is there to signify that she will tend to spawn a lot more closer to the player than your normal chaser, but the important part here is Obstruction, as she will never move from her position! The only way to trigger her into "chase" is through autochase on scare or count chase! Her being on "chase" will activate her kill radius, killing anyone really close to her, but she also has alertcomp for Monika! So when she enters on a "chase" state, she can trigger Monika into chasing you! Sayori has a pretty good sight range, but short hearing range that increases as difficulty increases. This duo are both standalone bosses, meaning no copies. What's interesting is this boss has a constant background music playing during the whole round, but you are able to hear Sayori's idle/search/chase music during it! This is because Sayori's music is playing as her "voice lines" as one could say, so when she despawns, the music could be still playing even if she's not there anymore. The ambience feeling with the glitchy sounds, the weird looks they have and the constant music of well sayo-nara, makes this boss pretty spooky! I really like how the bosses do work mechanically as well, bringing an interesting challenge for maps that are rather small or with easy turns for Sayori to "scare" you as she waves at you all adorably looking! Even if her clothes are soaked in blood! Playlist containing themes from the bosses!: • Slender Fortress NxN Boss Music If you wish to find specific music from the playlist, but are having trouble finding it, feel free to ask me in the comments for it! Monika & Sayori constant music: • Doki Doki Literature Club! OST - Just Monika. Sayori idle music: • Doki Doki Literature Club! OST - Sayo-nara Sayori alert music: • Doki Doki Literature Club! OST - Sayo-nara Sayori chase music: • Doki Doki Literature Club! OST - Sayo-nara Timestamps: 0:00 - Intro 0:20 - Monika & Sayori | Insane Difficulty | First Impressions 9:15 - Monika & Sayori | Spectator View 11:45 - Just Monika Information (Normal Difficulty) 13:48 - Sayo-nara Sayori Information 15:00 - Monika & Sayori | Insane Difficulty | Special Round: Lights Out 22:00 - Monika & Sayori | Apollyon Difficulty 28:21 - Special Round: Boss Roulette Enjoy!!!