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No, I'm not a Human is a first-person survival horror game developed by Trioskaz and published by Critical Reflex. The game revolves around the sun's increasing temperature and guests who need shelter from the burning Sun. Guests can be humans or Visitors who crawl out from underground with unclear intentions. The first version was published in the Violent Horror Stories on Steam on August 7, 2024, and a second, more polished demo was released separately on June 8, 2025. Gameplay The player must distinguish real people from Visitors pretending to be humans, providing shelter to the former and eliminating the latter. At night, the player chooses guests to let in and can check the Windows to observe the surroundings. The signs of how to tell a visitor are disclosed to the player at the start of each day. They include: Perfectly white teeth Dirty fingernails Bloodshot eyes Hairless armpits Black patches in aura photos Insects inside ears Bleeding gums (included in the "Teeth" option) Skin irritation (included in the "Hands" option) Rapid eye movement (included in the "Eyes" option) Other signs include: Blurred photos (only in the Violent Horror Stories anthology version) They are checked in a dialog during the daytime. After detecting a correlating sign, the player has an option to point a gun at the guest or hear them out; next, the player can choose what to do with the said person. An energy bar tracks how many signs can be inspected each day. There is a variety of edible items that influence this bar: some restore energy for additional checks, while others deplete it, letting the player end the day early and go to bed. If the visitors are not eliminated, they kill human guests. Furthermore, FEMA takes guests from the house once in a few days. If the player doesn't let anyone in, it leads to a game over after the visit from the Intruder. #gaming #gameplay #gamingvideos #walkthrough #horror #horrorgaming #horrorgame #scary #scarygaming #noimnothuman