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Deckbuilder games are an increasingly popular genre, and really fun to make. In this talk, Ezra walks through the opportunities and problems inherent to the genre, understandings gained from designing Hellscaper (an occult tiling deckbuilder) and conversations with other developers. While some of these lessons are specific to the deckbuilder genre, many are generalizable to any game with synergy as a core pillar. ABOUT THE SPEAKER Ezra Szanton is a prolific game designer and programmer. His games have been played by thousands and covered by streamers with millions of subscribers. He's currently interested in small experimental work, creepy crawling feelings and, most relevant for this talk, how to make a really excellent deckbuilder game. Speaker Links Itch.io: https://ezra-szanton.itch.io/ Twitter: / eszanton BPM Links: Website: https://www.bostonpostmortem.org/ Meetup: https://www.meetup.com/bostongamedev/ Twitter: / bospostmortem Facebook: / bostonpostmortem