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For PS1 (works on smartphone emulator as well) 0:00 Intro 0:18 Edea outside of battle model and HD Squall and Zell new models 0:40 Fujin and Raijin attacks showcase 0:50 Fujin and Raijin magic showcase 1:08 Fujin Limit Break 1:19 Fujin and Raijin outside of battle models 1:48 Gilgamesh summon GF manually 2:16 Odin summon GF manually 2:42 Playable Edea Limit Break 3:49 Gilgamesh, Odin, Fujin and Raijin new portraits Patch download link (for PS1 US version) : Disc1: https://www.mediafire.com/file/ioh2zx... Disc2: https://www.mediafire.com/file/isjipy... Disc3: https://www.mediafire.com/file/5l72ia... Disc4: https://www.mediafire.com/file/cflgu9... Use PPFomatic tool to install the patch on the NTSC version of FF8 PS1 So what this mod is about : Check this thread for more details and high quality screenshots: https://forums.qhimm.com/index.php?to... Visual changes : 1-Playing as Raijin, Fujin and Edea as permanent character they will replace Irvine, Selphie and Quistis ( Squall , Zell and Rinoa are not modified) 2-Squall and Zell field models ( out of battle) upgraded to high-res versions ( more details like battle models) 3-Recolored Zell and Kiros pants to black color 4-Restored Gerogero colors/texture from the original uncensored japanese game 5-Changed Quetzacoatl and Siren for Gilgamesh and Odin ( using doom train tool) Audio changes : 6-"Man with a Machine gun" and "Maybe I'm a lion" used for battle and boss musics 7-Restored original music from the demo disc "Dollet raid" for dollet mission Gameplay changes: 8-Some GFs have better starting abilities and they cost less AP 9-Magics deal more damage and are easier to farm 10-Bosses are more difficults IMPORTANTS INSTRUCTIONS : -Odin can kill bosses but doesnt works vs multi forms bosses -Do not use any of Edea/Quistis limits break items, use only her first limit break. -Fujin limits break have gravity elements, so it cant kill enemies but deal tons of damage to high hp monsters, its add status effect as well ( works 100% even vs bosses) -Raijin limit break is " Mad rush" , its en enhanced version of mad rush and grants aura status to all allies -Gilgamesh can use boost command -Diablos now break armor/vitality of ennemies and deal normal damage, can use boost command as well. SPECIAL THANKS : LVG for sharing his discovers about the ennemies animations script section, Myst6re for his tools and FF8 knowledge on the structure of the game, the doomtrain's team (alex, maki and JWP) and Nicoc1991 who helped me all way long during this long and difficult mod ( 1 month but very intense since FF8 game structure if far more difficult to access than FF7's) with his artworks and all the data he gathered for me. The modding method I used was different than FF7's since the game doesnt have "folders" everything must be written inside the game IMG itself, a big thanks to Grobyc , a skilled ChronoCross modder that teached me how to do that ! MUSIC USED IN THE VIDEO : The Landing orchestral remix by Pontus Hultgren Music, original song by Nobuo Uematsu • Final Fantasy VIII - The Landing - Orchestral *****************************Classics PS1 Mods Collection****************************** -Link for SEPHIROTH MOD (Sephiroth, Dayne, Jenova and Tonby playables): • FINAL FANTASY 7 SEPHIROTH JENOVA DAYNE MOD... -Link for GALBADIA MOD (Edea , Fujin and Raijin playable, Gilgamesh and Odin GF) • FINAL FANTASY 8 EDEA RAIJIN FUJIN MOD -PS1... -Link for CHRONO CROSS MOD (Dark Serge and others bosses playable): Coming soon -Link for LEGEND OF MANA JUMI KNIGHTS MOD (Elazul and Blackpearl playable): Coming soon -Link for Resident Evil 2 G-Virus mod ( William Birkin and Sherry Birkin playable) • RESIDENT EVIL 2 BIRKIN WILLIAM AND SHERRY ... -Link for legacy of Kain Blood Omen Seraphan mod ( Malek the Paladin playable) • LEGACY OF KAIN SERAPHAN MALEK MOD V1 PS1 -Download link for OLD SEPHIROTH MOD SHINRA EDITION(obsolete) : http://www.mediafire.com/download/0b6... -PPFomatic DOWNLOAD LINK: http://www.romhacking.net/utilities/356/