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We're back Automating Foundry Virtual Tabletop with Monk's Active Tile Triggers once again! In a lesson directly inspired from a recent Mastery Coaching session, we're covering "NPC Chatter" and how to create immersive, living, breathing, scenes with MATT and the Patrol Module (and some optional Mass Edit magic). This uses a really cool technique where NPC's are triggering their own independent MATT tiles to give us randomized dialog for that extra level of immersion for our players. While we explore this primarily as a text-based dialog option, there are a ton of possible applications for this technique! Check it out and let us know what you think as we start with the basics and build up to a beautifully complex marketplace. To support this channel and get the mapping assets you see in our tutorials, or join our Mastery Coaching program, go to / baileywiki Get 1-on-1 Coaching Hours on Ko-Fi: https://ko-fi.com/c/91b15ac093 TIMESTAMPS 00:00 - Intro and Demonstration 01:25 - Modules and Materials Needed 02:50 - Token and Tile Resources 04:31 - Absolute Basics: Chat Messages 06:38 - Some Randomization: Roll Table Result to Chat 08:35 - Refining Our Parameters: Adjusting Trigger Methods and Settings 10:07 - Expanding On Flavor: Adding "Approach" and "Idle" Chatter Zones 13:02 - Giving it Some Life: Using Patrol to Randomize Idle Chatter 18:34 - Mobile Chatter: Linking Tiles With Mass Edit for On-The-Go Triggers 22:18 - Putting It All Together: Demo Scene Break Down 26:23 - Outro and Conclusion Modules Used or Referenced Baileywiki Mass Edit by Aedif https://foundryvtt.com/packages/multi... Monk's Active Tile Triggers by Ironmonk https://foundryvtt.com/packages/monks... Tagger by Wasp https://foundryvtt.com/packages/tagger Patrol by theripper93 https://foundryvtt.com/packages/patrol Featured Links: Artwork by Baileywiki / baileywiki