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Join my FREE Newsletter FutureFrames: https://pixel-artistry.com/newsletter Join our FREE Discord PixelArtistry: https://pixel-artistry.com/discord Hey guys, In today's video, I'm showing you how to generate amazing 3D models and textures completely free on your own PC using StableProjectorz. This tool makes it incredibly easy to create professional-quality 3D assets without dealing with complicated installations or expensive software. I'll walk you through everything from setting up StableProjectorz to generating models from both single images and multi-view inputs. We'll also dive into creating custom textures using Stable Diffusion prompts and show you how to retexture your existing 3D models with AI. Whether you're a 3D artist, game developer, or just getting started with 3D modeling, this tutorial has everything you need. No previous AI experience required - I'll guide you through each step so you can start creating stunning 3D assets right away. By the end of this video, you'll have a complete workflow for generating and texturing 3D models that you can immediately put to use in your projects. We'll even cover how to export everything back to Blender so you can integrate these techniques into your existing pipeline. LINK to stableprojectorz: https://stableprojectorz.com LINK to 3D model (full credit goes to Amvall): https://skfb.ly/o8z7t 🔹 3D & AI Tools 3dAiStudio: https://3daistudio.lemonsqueezy.com?a... MeshyAI: https://www.meshy.ai/?via=pixelArtistry 🔹 Software & Assets Adobe Creative Cloud: https://www.adobe.com/creativecloud.html Motionarray (stock footage, templates): https://motionarray.com/ Blender Market (add-ons & assets): https://superhivemarket.com/ ⚠️ Transparency Notice: Some of the links above are affiliate links. If you purchase through these links, I may earn a small commission – at **no extra cost to you**. This helps support my channel – thank you so much 🙏 0:00 Intro 0:46 How to generate 3D model with Stableprojectorz 8:23 How to paint textures on to your 3D Ai Models 15:54 Inpainting techniques 22:17 How to re-texture existing 3D models