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Download the scene files here: https://raycast.gumroad.com/l/Lightin... Get access to a private discord and all tutorial scene files: patreon.com/raycast 00:00 - Introduction 00:30 - Video Overview 01:00 - Looking at the maya scene setup 02:25 - Viewing a basic render composite 03:48 - Building the comp scene 04:50 - Shuffling out a render in nuke 05:15 - How to create a combined exr rendered image in Maya/Arnold 05:30 - How to fix "driver errors" in Maya when rendering light group passes 06:30 - Continuing the comp, shuffling out passes in nuke 07:30 - Combining 3 passes to re-create the beauty render 08:45 - How to quickly reduce all reflections in your comp 10:05 - Shuffling out light groups in nuke for controlling reflections 12:50 - Checking our re-built CG composite vs the original render 13:00 - How to alter your lights separately in nuke 14:25 - How to fix a missing alpha in CG rebuilds 15:30 - Adding an ambient occlusion pass to the composite 16:30 - Adding a shadow pass into your comp (continues at 18:30) 17:20 - How to save memory/ space with your CG render passes 18:30 - Adding a shadow pass into your comp continued.. 19:45 - Adding final adjustments to your CG For online 1 on 1 tuition video/ screen calls email me at: raycasttutorials@gmail.com To support the channel go to: / raycast Like & Subscribe if you found the video useful! / @raycast The videos on this channel are created by a professional Visual Effects Generalist with experience across Films, TV & Commercials. The channel provides a variety of tutorials based on Visual Effects Techniques such as Modelling, Tracking, Texturing, Lighting, Rendering, Animation & Compositing. Software that will be covered includes: Autodesk Maya (with Arnold Renderer), Substance Painter, Mari, Houdini (with Mantra), PFTrack, 3DEqualizer, Nuke, Zbrush & Photoshop.