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Touhou 20: Fossilized Wonders - Lunatic 1CC [Reimu / Y2] скачать в хорошем качестве

Touhou 20: Fossilized Wonders - Lunatic 1CC [Reimu / Y2] 1 месяц назад

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Touhou 20: Fossilized Wonders - Lunatic 1CC [Reimu / Y2]
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Touhou 20: Fossilized Wonders - Lunatic 1CC [Reimu / Y2]

Here we are, the real final stop on our journey, at least for the foreseeable future. Fossilized Wonders is here. I've had some concern for this entry after seeing the demo, but the game turned out much better than I anticipated. Not necessarily my favourite game in the series, but definitely very high on the list. What else is very high is the difficulty of FW. The last couple of games weren't too bad, so I didn't anticipate LoLK levels of difficulty out of Th20. I was wrong - this game is insanely hard. Some of these patterns feel completely unhinged, I have no clue how one would dodge all the spam in the latter half of the game. That being said, in general the game doesn't feel as sweaty and overwhelming as Th15, so it's much more enjoyable to me. The main gimmick of FW are the Wonder Stones that appear once you collect enough gems that drop from enemies and grazing bullets. They act similar to UFOs and shooting the down gives you bomb or life fragments and gives you a screen clear. The Stones also shoot bullets themselves and come in four different colors, each one with a different pattern. They blend surprisingly well with other stage patterns, so they're rarely a nuisance. Thankfully, they don't shoot during bosses. The other part of the gimmick is the Wonder Gauge that also fills up when you pick up gems and gives you some power up depending on your chosen main shot type and a shield, very similar to Th17's Roaring Mode. Speaking of shot types, this time only Reimu and Marisa are playable, but instead each has 8 shottypes to choose from. All of them are customizable, so you can freely pick what type of spread and focused shots you want. Not all combinations are good, but it's very fun to experiment and find your favourite build. As for me, I much prefer playing Reimu in Th20, opting to use Needles as my spread and Homing Talismans as my focus, which is the opposite of the usual Reimu gameplay. For the Lunatic clear I chose the Yellow Moon Stone that allows my options to clear bullets during the "Wonder Mode". Quite cheesy, but given the sheer difficulty of this game's Lunatic, pretty much necessary. As for the stages, the first one as Reimu is already rather miserable. You really want to get high power asap, something which I wasn't able to do. Although scuffed, I managed to get through unscathed. The boss, Ubame, I don't have much to say about. She's decent, but not very memorable. The 2nd stage is slightly easier, there are some tough sections, but it's very doable. Chimi, on the other hand, is pure nightmare. For an early boss, her first two spells are just unreasonable. All in all, I don't really like both her design nor her gameplay. Stage 3 on the other hand is in my opinion one of the best third stages in the whole series. The stage part is very fun, especially the fairies orbiting other fairies is quite a neat idea that we haven't seen yet. The boss, Nareko, is the real highlight here. All of her patterns are very enjoyable, although the nons are stupid hard with all the pellets flying around the screen. The fourth stage is really interesting. Depending on the chosen main stone color, the stage will look different and the pyramid enemies will have different attacks. The yellow version of the Pyramid midboss is the easiest one, but the first non is still very annoying. I like Yuiman's design a lot, her fight is very atmospheric and her pattern are quite pretty. She's on the easier side of the FW boss roster. Stage 5 is where the difficulty starts going off the charts. No idea how to manage all the fairy spam, it's all just very brutal. The midboss is insanely hard, not only is the pattern crazy fast, it can also randomly wall you. Toyohime makes an unexpected appearance as the boss and has some very sadistic patterns. I like her nons a lot and her spells are quite decent too. The final stage is just pure spam, not much to add here. Ariya is a weird final boss - some of her patterns are really good, some of them... not so much. Her final spell can rival Junko's PDH in how cluttered and fast it is. Overall, she's a fine boss, I don't dislike her, but I wish most of her spells didn't rely so much on projectiles flying around randomly from all directions. 8 deaths in total, not a terrible result for such a difficult game. The Yellow Moon definitely carried me through the game. Stage 1: The Seal of Fantasy - 0:00 Stage 1 Boss: Ubame Chirizuka - 2:12 Stage 2: Galaxy of the Sacred Forest - 3:26 Stage 2 Boss: Chimi Houjuu - 5:48 Stage 3: Altar to the Incident Stones - 7:15 Stage 3 Boss: Nareko Michigami - 9:50 Stage 4: Spiritual Labyrinth of Zoltax - 11:55 Stage 4 Boss: Yuiman Asama - 14:47 Stage 5: Wonders That Became Fossils - 16:55 Stage 5 Boss: Watatsuki no Toyohime - 19:35 Stage 6: Impure World Supporting the Glorious Capital - 21:43 Stage 6 Boss: Ariya Iwanaga - 23:28

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