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Map: jump_hanami_final_v2 by toss Time: 2:22 Song: Ott - Mr Balloon Hands Comments: This is a draft that took me 3-4 hours - I'll add more info once I'm finished with L4D2 Jump 1: kind of did whatever, there's probably faster NERD strats that I couldn't be bothered to look for. Also, the bundle is not that great, so you can probably get like 300 more u/s Jump 2: not very optimised Jump 3: couldn't find a way to skip the bottom platform, so I just went for an uncrouched edgebug into a ctap powerbounce. Also, not very optimised Jump 4: afaik you can triple through the gap in front (and I assume you can do some sort of wallsync or other strat to go fast into the other jump), but I couldn't be bothered. Also, not very optimised Jump 5: I entered the ramp uncrouched and crouched at the end of the ramp for an early exit (I get less height, so I land earlier) Jump 6: you can probably do something fancy, but I couldn't be bothered. Also, not very optimised Jump 7: you can probably do something fancy, but I couldn't be bothered. Also, not very optimised Jump 8: N U T Jump 9: I initially wanted to go for a quint from the previous jump, but it was garbage, so I came up with N U T Jump 10: N U T Jump 11: zzz Jump 12: you can shoot the side wall on the reflector, so you can probably somehow quad from the start and then wallshot that to skip the reflector, but I couldn't be bothered O_O Jump 13: I think if you go fast enough (or teb, if possible), you can skip the edgebug, and you can very likely make it to the end as much as with an edgeshot Jump 14: couldn't find a way to edgeshot the skips after the initial edgeshot, so I went for some fancy prefires Jump 15: you can probably set up some BIG SYNC on 14 and telehop all the way to the end on 15, but I couldn't find a good way to do it. Also - • hanami 15 skip attempt Jump 16: not very optimised