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This is Alan Zeldin's Spy's Demise. Published by Penguin Software (who later became Polarware after legal threats from Penguin Books), it was originally written for the Apple ][ in 1983 and was ported to the Atari by Robert Hardy. This is the disk version of Spy's Demise, which includes a more detailed title screen than the cassette version. The premise of the game is that you are an individual collecting the pieces of a secret plan that have been hidden on different floors of the Russian embassy in Pyongyang. Guards are riding the elevators up and down and you must avoid them while making your way up each floor. There are items to collect as you ascend the building (including weapons, microfilm, and a decoder ring that appears and disappears at random), and each time you make it to the top, you receive a new part of the secret message. From there, you start over with one less floor to climb, thus providing the elevators less of a path and making the game more difficult. The screen you see after completing each level shows how much of the message you've obtained. The message itself is a cryptogram, that when solved, turns into a series of riddles. Solving these riddles would win you a free Spy's Demise t-shirt from Penguin. In the interest of avoiding a spoiler and to keep this description from being any longer, I won't post the details of the cryptogram or riddles here (even though you can no longer win a free t-shirt). Digital Press did a nice little write-up detailing the puzzles and the contest. If you're interested, check it out: http://www.digitpress.com/eastereggs/... Penguin Software was especially notable at the time for making it a point not to include any copy-protection mechanisms in their software. This was so users were free to make their own backups and Penguin widely publicized this fact. This isn't any kind of a speed run or attempt at a perfect game. In fact, I only made it to the third level here, and I lost my last life in a hilariously dumb move. In my defense, the game is a little tougher than it looks! Played on an Atari 130XE. Recorded onto VHS and then run through a TV Capture Card. (I taped it first because of the lag on my TV Capture Card.)