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This is a tutorial on how to make buildings, simple and advanced ones, and making them look good. I forgot to mention in the video that you should not have see-through windows unless you plan on having stalls inside, or building on a ride station, something like that. The game was not meant for the inside of buildings to be fully decorated. You would need toolkit items for this, and most of the time it will not be worth making anyway as you won't really see it, but that's up to you. This tutorial covers (in no particular order): The difference between a scenery group and a building Putting stuff on a grid Adding a stall in there Starting from a stall or park entrance Complex roof Adding details Creating depth Changing the grid Breaking the grid The dangers of splitting into multiple buildings How to fix mistakes after splitting Using unconventional materials Me realizing that I have been talking for an hour long ----- For those who are just looking for the useful shortcuts: Angle snap - Spacebar Align to surface - V