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In this video I will show you how to use 2D Animation package and its Sprite Resolver and Sprite Library to create reusable 2D animations. Previously if we had multiple characters with exactly the same animation we have do create Animator Override Controller and recreate every animation using the sprite for the other character. This was a lot of work, and doing something like swapping a hat / hair style that took part in the animation was pretty difficult. Now thanks to the sprite library asset storing all the sprites for each animation all we have to do is to swap this asset and you can easily use another sprite sheet for tour animation. Learn how by watching the video! Learn to make 2D Unity games and write better C# code using my video course: https://courses.sunnyvalleystudio.com/ Project files for patreons: / 59086630 Scripts on github: https://github.com/SunnyValleyStudio/... Assets used: https://trixelized.itch.io/starstring... https://sventhole.itch.io/bandits Join the discord: / discord You can support me through Patreon: / sunnyvalleystudio Chapters: 00:00 Introduction 00:54 Old Animator Override way 01:22 2D Animation package 02:34 Sprite Library Asset 05:45 Adding Sprite Resolver 06:54 Creating Animations using Sprite Resolver 08:28 Problem - animation is not playing 10:41 Testing 11:58 Summary 12:24 Learn how to make 2D games in Unity #ScriptableObject #unity2d #sunnyvalleystudio