У нас вы можете посмотреть бесплатно Showcasing Your Game Stats: A GameMaker Studio Tutorial или скачать в максимальном доступном качестве, видео которое было загружено на ютуб. Для загрузки выберите вариант из формы ниже:
Если кнопки скачивания не
загрузились
НАЖМИТЕ ЗДЕСЬ или обновите страницу
Если возникают проблемы со скачиванием видео, пожалуйста напишите в поддержку по адресу внизу
страницы.
Спасибо за использование сервиса ClipSaver.ru
In this tutorial, you'll learn how to display critical information on the screen in your GameMaker Studio game. This guide will walk you through the process of setting up a Heads-Up Display (HUD) to show your character's stats, such as health, experience, or any other important data you want your players to see. A clear HUD is essential for player feedback, and this video will give you the skills to create one from scratch. The video begins by showing you how to create the necessary asset for your character's stats at [00:19]. This asset will serve as the foundation for your on-screen display. You’ll then learn how to choose and add the correct font for the information you want to show, ensuring it’s clear and readable for your players [01:21]. A good font choice can significantly improve the user experience. Once the font is selected, the tutorial moves on to the coding portion. At [02:30], you'll learn how to write the code that places the text correctly on the screen. This is the core of the tutorial, as it shows you how to programmatically draw information directly from your game's data. Finally, at [08:50], the presenter demonstrates how to add even more information to the display, ensuring that everything your player needs to see is visible and well-organized. By the end of this video, you will have a fully functional and customizable HUD for your game. #GameMakerStudio #GameDev #IndieDev #HUD #GameTutorial -- Video Chapters -- 00:00 Introduction 00:26 Working with a 9 Slice Sprite 01:16 Adding Fonts 02:24 Coding to Draw on the Screen 03:10 Creating Variables We Need to Use 04:08 Setting Text Alignment 05:09 Defining Your Information Display Bar's Width 06:36 Drawing the Health Bar 09:13 Adding Text to the Health Bar 10:00 Play Testing 10:24 Drawing the Experience Bar 10:51 Marker 12 11:31 Copy/Paste to the Rescue 12:20 Resetting My Text Alignments 12:53 Catching an Error in Testing 13:19 Leveling Up 13:40 Fixing and Updating Code 14:25 Play Testing the Changes 15:01 What's Next