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A tiny libretro frontend to release homebrews as executables. https://github.com/kivutar/rombundler https://kivutaro.itch.io/rombundler ROMBundler is a way to release your homebrew retro game as an executable. You can download libretro cores from http://buildbot.libretro.com/nightly/ and place it in the same folder, as well as your ROM. (But make sure to comply to the core license). For Windows, the core need to be a .DLL, for OSX it needs to be a .dylib, and for Linux a .so. ROMBundler releases are for 64bit systems only for now. Place your ROM in the same folder. And set the ROM name in your config.ini. Then modify the config.ini to fit your needs: title = Shrine Maiden Shizuka Demo 2 core = ./blastem_libretro.dylib rom = ./Shrine Maiden Shizuka Demo 2.md swap_interval = 1 full_screen = 0 scale = 3 ROMBundler will read the ini file, load the emulator and the ROM and the game will start. You can then rename rombundler with the name of your game, change it's icon, and distribute this as a zip. Keeping SNES Alive isn't a LibRetro/RetroArch project. You can find it on Itch.io: https://drludos.itch.io/keeping-snes-... RetroArch and LibRetro do not share any copyrighted content. -- @RetroArchOfficial by #LibRetro is a frontend for emulators, game engines and media players. Support us by becoming a member here - / @libretro RetroArch enables you to run classic games on a wide range of computers and consoles through its slick graphical interface. Settings are also unified so configuration is done once and for all. For more detailed information, follow these links: https://www.retroarch.com/ https://libretro.com/