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Just like my Peguir runs a while back, I’m uploading a second clear of this Reizetsu quest with better performance / clear time, trying to lower the number of bad shots / mistakes I make. Boss 3 is still an unforgivingly hard battle to clear, though… Major Gimmicks • Warps • Speed Down Panels • Bounce Blockers • No Heart Items (Recovery Panels) • Wall Count Attack (Attack Up Flare, Enemy Defense Down, Recovery Panel Activation) • Chouz Element Effect Up / Element Check (Fire Element Only) • Regen Hit Barrier • Weak Point Damage Up Team Composition • Anti Warp and Anti Speed Down Panel needed • Pierce slings are a must to attack Weak Points and defear Bounce Blockers Procedure / Tips • Trigger enemy Wall Count Attacks for various effects needed to defeat them Wall Count Attack counters go down by 1 on only the FIRST contact with each of the 4 battlefield borders You can STOP an enemy’s count for the current turn by directly attacking them Molecule Count Attacks grant an Attack buff to your team but also deal damage Speed Up Mob Count Attacks activate Recovery Panels for you to recover HP Aferedein’s and Basilisk’s Count Attacks inflict Defense Down on them for the current turn • Constant HP recovery is needed to withstand attacks from Aferedein and her Molecules Be extra careful when Aferedein is about to use her Marked Attack, as her Molecules’ Count Attacks can undo your efforts to maintain high HP • Some battles have multiple Speed Up Mobs; you can manipulate their Wall Count Attacks to have Recovery Panels active every turn • Basilisks revive each other in groups of 3; trigger all of their Count Attacks and defeat them all at once with Weak Point hits Timestamps 0:00 Prep 0:15 Battle 1 1:18 Battle 2 1:46 Battle 3 3:26 Battle 4 5:22 Battle 5 6:31 Boss 1 9:34 Boss 2 10:58 Boss 3 #モンスト