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id software’s Doom played a key part in gaming’s transition from two to three dimensions, and its legacy of technical innovation continues to this day. On this episode of DF Retro, John explores its origins on the PC before comparing and contrasting this against every official console conversion. There's a lot of ground to cover so buckle up for the longest episode of DF Retro yet. Console footage captured using a combination of the Micomsoft Framemeister and the Open Source Scan Converter. All consoles were captured using RGB except 3DO and N64 which use s-video instead. The full story on Doom for the 3DO can be read here. https://nodontdie.com/rebecca-heineman/ Background music includes selections from... IDKFA Doom Soundtrack Remake by Andrew Hulshult • IDKFA: Full Doom remake album ( downl... Opening to Hell Metal Remix by elguitarTom • EGT - DooM II - Opening to Hell aka "... E1M1 Sega Genesis Remix • Doom - E1M1 At Doom's Gate (Sega Gene... Printer of DOOM! • Printer of DOOM! - PRINTING IN HELL [... Other tracks taken from the various console conversions Want to see more of Doom on the Apple Watch? Check out Lior Tubi's video here. • Doom on the Apple Watch - watchOS2 Or how about Doom on a thermostat? • Doom on a thermostat - DOOMOSTAT 00:00:00 Introduction 00:08:24 No. 9: 3DO 00:15:19 No. 8: SNES 00:20:34 No. 7: Sega Saturn 00:26:57 No. 6: GBA 00:31:00 No. 5: Sega 32X 00:35:43 No. 4: Atari Jaguar 00:42:15 No. 3: PS1 00:47:54 No. 2: Xbox 00:50:37 Extra: N64 (Doom 64) 00:52:47 No. 1: PS3, X360