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Tips for the mission: The turrets of this mod are Op. building bunkers all the way to the starport with bunkers its a factible strategy. The Firebat royal guard is (imo) one of the most busted and op units in your arsenal, its melts everything, has 9 armor, regeneration, Dps aura, 2 attacks, 2 lives, can jump, etc. Don't forget to train more and let them loose. Second to last wave of refuggies when horner informs you of nydus worms, at the back of your base will appear 2 of them to swarm from behind, build some defenses there to protect your base and the colony, failing to save the colony is also a defeat condition. Note: Since this mod makes upgrades from the armory cost a lot more (making it impossible to purchase 2 upgrades after 1 mission), i decided to play it with the cheat credit. Keep that in mind.