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Combat in Minecraft has always got a bad rap, but others argue that this isn't an issue due to Minecraft's focus on being a sandbox game. While that may be the case, I would argue that there's no reason why Minecraft can't also be a great combat and adventure game. This video will provide a look -- from a game designer's perspective -- into what makes Minecraft's combat feel so repetitive and stale. After, I'll go over what my solution to the problem is, how I'm going to implement it as a Forge mod, and how the process will be documented as a devlog. Chapters: 00:00 - Combat isn't actually bad 00:37 - What makes video games fun 01:06 - How it relates to combat systems 02:40 - What does Minecraft have to do with anything? 04:34 - The solution 06:00 - My thoughts Music (in order of appearance, links to their channels below) : Vindsvept - Lament of the Leaves Vindsvept - Small Steps, Big Adventures Bravely Default OST01 - Overture to Hope xDeviruchi - Decisive Battle xDeviruchi - Icy Cave xDeviruchi - And The Journey Begins DUSQK - God's Garden @Vindsvept,@xDeviruchi,@Dusqk