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The Ghoul VATS Heavy Gunner [Elite] Build is an optimized Fallout 76 character build, designed to help you conquer the raid easily. // This is the first Ghoul build being released as part of the Rad Team One series. I'll be releasing the Ghoul Commando Railway/V63 builds next. Full Rad Team One Playlist • Fallout 76: Rad Team One | Ghoul Char... Ghoul V63 Carbine Commando Build • Fallout 76: The Ghoul V63 Carbine Com... Ghoul Railway Commando Build • Fallout 76: The Ghoul Railway Command... Ghoul Heavy Gunner Hellfire Build • Fallout 76: Ghoul Heavy Gunner Hellfi... // Check out a few of the Ghoul builds that I tested on the PTS • Fallout 76: (GPTS) V63 Laser Carbine ... // Nukes & Dragons build links: Body Armor, Non-PA, version of the build https://tinyurl.com/heavy-gunner-non-pa Power Armor version of the build https://tinyurl.com/heavy-gunner-pa // The Ghoul VATS Heavy Gunner is an [Elite] level build, which requires food buffs and suppressed mutations. Chems are optional (except for keeping up the feral meter). // Ranking Tiers for all of my Character Builds: [Novice] - Beginner Builds (Level 100-300) [Pro] - Builds with No Food Buffs, Chems, or Suppressed Mutations [Elite] - Optimized Builds for Performance/QoL //Roles for each Character Build in the raid: EN06 Vanguard - Shield/AP and HP Regen/DMG Gunner - Shield/DPS Scout - DPS Drill Room Vanguard - Aggro/Guard Drill/DMG Gunner - Fuel Runner Scout - Fuel Runner Enclave Squad Vanguard - Aggro/AP and HP Regen/DMG Gunner - DPS Scout - DPS Horde Vanguard - Stalker Gunner - Pull Horde to large overhead crystals Scout - Pull Horde to large overhead crystals Terror Vanguard - Aggro/AP and HP Regen/DMG Gunner - DPS Scout - DPS // Credit to @Jake-gj9rq for the EN06 Shield Sledgehammer Technique: • Fallout 76 EN06 shield 7s ...... // If you have any questions on the build or want more details on how to use this build in the raid, leave me a comment or message me on Discord. I'll try to answer when I can. Notes: When in Power Armor, you can switch the Stinging Core mod to Swift on the Gatling Plasma, as you'll have reached the point of diminishing return for armor pen with stabilized. I use Electricians on the Gamma Gun when running Stage 2 solo to stun the miners when I return fuel to the drill. Q: Why use Junk Shield when you're already above the soft cap for DR? A: Reflected damage is increased by DR for EN06's shield. I also use Power Armor when fighting that boss, as it returns 2x the damage vs Body Armor. Q: How do you use a sledgehammer to take down his shields? A: The shield is just a limb so it can be crippled. Using Bullet Shield, Ricochet, Twisted Muscles Mutation, Power Armor for more deflection, along with the crippling chance and limb damage from the Sledgehammer. Higher DR helps with the returned damage as well, so we use Junk Shield. Q: How are you maintaining high luck to crit every other shot? A: When on a team solo, we get 10 from Special, 5 from Legendary Luck, 10 from Armor, 6 from Seared Venison with a Herbivore Serum suppressed, and 2 from Herd Mentality =33. When on a team with another Ghoul, we have 38 with the help of Strange in Numbers and United Ordeal. Q: What food buffs are mandatory for a build like this? A: This build has the same food and drink requirements as the V63/Railway builds • Fallout 76: The Ghoul Railway Command... ...... Intro 0:00 Solo Terror 0:18 Stats 0:45 Armor 1:08 Weapons 1:36 Body Armor Build 1:57 STR 2:32 PER 2:45 END 3:03 CHR 3:54 INT 4:23 AGI 4:29 LCK 4:55 Power Armor 5:43 Power Armor Build 6:12