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0:20 Day 1 We searched for talisman's and weapon passive to boost our defense and offense. We were able to survive getting one shotted by some really weak enemies, but most enemies in Depth 5 can one shot you even at higher levels compared to level 1. 16:10 Day 1 Boss (Valiant Gargoyle) To deal with the Pre Mob enemies, we aimed for the weaker enemies first, and evaded tankier enemies like the Lyndell knights. When Valiant Gargoyle we were able to get him to take out the remaining enemies by luring them towards each other. 31:00 Half Health remaining. We went in pretty aggressive on his axe phase, and focused more on evasion in his twin blade phase. Whenever one of his got downed, we'd use our Ultimate 's to make ourselves invisible to go and revive the other safely. We also used our Ultimate's when we weren't sure we could dodge certain attacks. It took us about 29 minutes to defeat him. 44:40 We defeat Valiant Gargoyle 45:30 Day 2 48:50 We fight some Flame Chariots, this is probably the easiest boss you could fight at level 1. We started the fight on day 1 and finished the rest here. We ignored the our condemned counter parts as they are very powerful and have a lot of hit points. 59:10 Boss (Ancient Dragon) The Beastmen that throw blades gave us quite a bit of trouble. They were honestly harder then the actual boss. We eventually had to wait for Ancient Dragon to appear and got him to help us take out the beastmen. Fracture played it smart by running away and waiting for his Ultimate to come back. 1:01:20 Ancient Dragon shows up. Luckily the boss helped us finish off the beastmen, way more manageable with a 2 vs 1. He had a lot of health, but we were able to dodge most of his attacks, he did down us a few times, but we were always able to use our Ultimate and revive the other. Fracture had a bunch of improved jumping attack buffs, which let him deal some big damage (For a Bare Fist Run). I dropped my weapon with Jumping attack 17% to further buff his jump attacks even more. Fracture was dishing about 32 damage per jump attack, meanwhile it took me about punches to hit 32 damage (8 damage per punch). 1:33:00 Half health remaining 2:17:00 Ancient Dragon goes down after going 1 million punch man on him. 2:20:10 - 2:21:40 We take a short break 2:23:10 We end up getting EverDark Gaping Jaw as our nightlord (we had hoped for regular gaping jaw). He can be tough to hit with bare fists since he runs around a lot, we did get into a rhythm somewhat. We both did pretty well dodging most of his attacks, and reviving the other if we went down. 2:53:00 1/4 Health is down. 3:03:30 Second Phase 3:03:50 I get taken out by purple lightning on the ground, I was paying attention to the chip damage I was taking that I didn't even notice this landmine on the ground. Fracture died about the same time, he hit a spirit spring but he landed on some purple lightning on the ground. We end up defeated. 3:04:10 The Aftermath.