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I had no idea this would actually work. Finally found the files for Cosmic Mario and just swapped them in over Mario's actual files. The thing is, Cosmic Mario is missing a bunch of textures, which I thought would make this really unstable. I 100% expected a crash when I picked up the red star, but the missing textures are apparently just blank instead. Not sure what else can be done to improve this hack to make it feel more like an "authentic" Cosmic Mario experience. Tools were unfortunately never developed to mod sound effects in Mario Galaxy, so I can't swap Mario's voice out for the cosmic clone's, and I don't suspect there's any way to generate the dark particles around him, either. I also don't believe it's possible to fix that he's missing the textures for fire and flying Mario, since we don't have tools to meaningfully modify these models (just swap them out). At the very least, Mario's hair not looking cosmic can be "fixed" by just swapping out his hair texture for the cosmic background, which won't look perfect, but it's not like you see his uncovered head often anyways. No idea where the corrupted looking stuff started coming from, though, or why it seemed to grow over time. I notice that it seemed to start when I picked up the red star, though, so trying to use nonexistent textures might be the source of the issue. Not sure if that would eventually lead to a crash or not.