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Since I didn't do a VO for this, I should clarify a few things: I use cheats in this via a console hidden in the game for development. You can access this through external programs that modify a particular file, which allows you to do this. If you're running on the 1.0 release, I don't believe you need those programs as changes to that file stick. Surprisingly enough, teleportation is not the most broken cheat in the game. I'm not talking about breaking balance here. I'm mostly talking in terms of game stability; Give All and the Time Multiplier cheat have less bones to walk on than a paraplegic. If you use Give All more than once, your game crashes. If you use a weapon that isn't a part of the level you're in, there's a strong probability that your game will crash, especially if it's not a gun. The Time Multiplier cheat doesn't crash the game, but if you misuse it, you'll wish it did. The issue is that if you speed the game up past a certain extent, opening the cheat--and, for that matter, pausing the game--becomes nigh impossible without a program outside of the game that mashes the right keys for you. You can see this in my run any time I need to reverse the effects of this cheat; Agent 47 crouches a little bit. This is because both of my hotkeys for mashing the right buttons are a combination of Control and one of the function keys. Speaking of time, you might notice that the best I had up for Flatline was unusually high, to say the least. This is because I walked into this run believing that there was nothing I could do to skip the two unskippable cutscenes in that level. I was proven wrong very quickly, but I never got around to fixing the best time for it because all of the footage I had captured of me running that level prior had overall times of over four minutes. I discovered the tactics used for both A New Life and You Better Watch Out not too long before I decided to make this video. In fact, both were contributing factors in my decision to start recording a run. My original tactic for A New Life was to alert the guards, then rush to both targets as quickly as possible. This was good for the first target because it meant he was in one, discernable location. But the set-up required to get it done told that it was hardly practical. Similarly, in You Better Watch Out, I initially shot at the hot tub from above. This was a giant waste of time as it meant I had to bring in additional weapons to the level. I originally conceived of throwing the mine in the tub and stacking both targets that way, but the results were too inconsistent to be helpful. A tactic that also had inconsistent results for me was what I like to call Kill Warping. The idea is that as soon as you fire a round at your target, you open up the cheat console and teleport to the following location, so having an exit strategy was straightforward. There are three issues with this: one, you have to be VERY precise about this, and my hand isn't very steady. Two, its usefulness varies between level-to-level. Three, doing this quickly meant that I ran into a specific trap that kept causing me to restart. If you open the cheat console while sprinting, the game automatically applies the complete level cheat. This mostly happened outside of my attempts to Kill Warp, but it happened enough times while trying to Kill Warp that I decided against using it in this run. Maybe in a future run, I'll attempt to use this trick. But for now, it's best left on the cutting room floor. I said I was going to use the Silverballer only, and then I used a shotgun in the very first level of the game. This is funny because this is more or a less an issue down to how I worded that rule and not the rule itself. Technically, I used nothing but the Silverballer after that level, so I didn't break it. I had to use a shotgun on the first level in specific because you don't unlock the Silverballer until you complete it. If I had given myself more space to write that rule out, I probably would have mentioned this. Oh well. Why cheat and not do a legitimate speedrun? Honestly, because I can. If you want to watch a legitimate Hitman speedrun, you can. There are dozens of those out there. I do Cheat%'s purely out of curiosity. I'm not going to be pretentious here and do a write-up about how it's some form of art. It's Beavis and Butthead levels of dumb, and that's why I love doing these. *** TIMESTAMPS 0:00 - Giving myself a funny name 0:11 - Tutorial 0:40 - Hideout 0:54 - A Vintage Year 1:30 - Curtains Down 2:27 - Flatline 4:03 - A New Life 4:58 - The Murder of Crows 5:37 - You Better Watch Out 6:39 - Death on the Mississippi 8:07 - Til Death Do Us Part 8:52 - A House of Cards 12:20 - A Dance with the Devil 13:53 - Forgetting to Start the Timer, Part One 14:09 - Amendment XXV 15:34 - Forgetting to Start the Timer, Part Two 15:54 - Requiem (END)