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EAX 3.0 included; EAX 5.0 with 3rd party X-Fi patch from Creative. (through OpenAL) This patch changes the game's audio significantly by adding dynamic music and other features, which can supposedly be toggled off. OpenAL Soft can be used in place without requiring the sound card, see Use OpenAL Soft Audio Mode: The available options for this setting are covered below: Safe Mode - This option is only provided for those having sound problems with other sound modes. If your sound problems are resolved by switching to Safe Mode, then chances are you need to update or reinstall your sound card driver, or address another general system issue (See the Essential Optimization section above, and my TweakGuides Tweaking Companion). 3D Audio - This is the most basic audio in UT2004, and uses your CPU to process the sound. It's actually quite acceptable, and does provide good 3D audio. If you have a sound card or decent onboard audio, you can use that instead to provide better quality audio. However software audio will provide the best framerate performance. H/W 3D Audio - If you have a sound card, this option will make use of your sound card's hardware capabilities to extend the audio experience. It sounds better than Software 3D, but may reduce your FPS slightly due to extra processing. H/W 3D Audio + EAX – If you have a sound card capable of running Creative Lab's EAX 3.0 (Environmental Audio), such as the SoundBlaster Audigy series, then you can enable this option. EAX adds special effects to the sound and gives you advantages such as being able to determine with greater accuracy where people are (true positional), and being underwater or behind walls will sound more realistic (occlusion culling). However with this option enabled, you may notice a drop in FPS. Note that you may also have to update your sound card's drivers to get correct 3D audio with EAX on UT2004. Unreal Tournament 2004 is a first-person shooter video game developed by Epic Games and Digital Extremes. It is part of the Unreal series, specifically the subseries started by the original Unreal Tournament. It is the sequel to Unreal Tournament 2003. Unreal Tournament 2004 features most of the content of its predecessor. Among significant changes to gameplay mechanics and visual presentation, one of the major additions introduced by Unreal Tournament 2004 is the inclusion of vehicles and the Onslaught game type, allowing for large-scale battles.Its sequel, Unreal Tournament 3, was released on November 19, 2007. Plot The game is set in a universe where humans long before fought a war with the Skaarj, leaving their galactic empire a shambles. To assist in the rebuilding of the colonies by calming down enraged colonists, the Liandri Corporation came up with the idea of staging a gladiatorial tournament for the miners. The interest was so high that it grew into a sport, with sponsored teams battling in specially made arenas. From the very beginning, Xan Kriegor, a robot, reigned as champion in the Tournament, until Malcolm, then leading the team Thunder Crash, defeated him and proceeded to merge with the other popular team at the time – the Iron Guard, led by Brock. In last year’s tournament, they were defeated by the Juggernauts, led by gene-boosted monster Gorge. The game takes place as the Tournament enters its 10th year, Malcolm is back with his old team Thunder Crash and trying to reclaim his title as champion, Brock is back with the Iron Guard and trying for the glory of his own and Gorge and the Juggernauts are there to defend their title. Additionally, the Skaarj Empire has sent a team of their own to the tournament in search of honor and glory and ex-champion Xan Kriegor has had some modifications and is back to return the title where it belongs. Gameplay Unreal Tournament 2004 is a first-person shooter representing a fast-paced extreme sport of the future. The game, designed primarily for multiplayer gameplay, offers multiple ways of movement including double-jumping, dodge-jumping, wall-dodging and shield-jumping. UT2004 also features an extensive array of weapons, all of which come with a secondary fire. Some of them were designed specifically for use in vehicle-based game types, and typically appear only in those game types such as the Anti-Vehicle Rocket Launcher (AVRiL) and the Grenade Launcher. NO COMMENTARY GAMEPLAY #fru77y Video Games Guide Solo and Coop PLAYTHROUGH Complete Campaign Story 100% WALK-THROUGH Puzzle Solution LET'S PLAY / @fru77y