У нас вы можете посмотреть бесплатно Metroid Prime 3: Corruption 100% Walkthrough Part 2 - Welcome Aboard the G.F.S. Olympus или скачать в максимальном доступном качестве, видео которое было загружено на ютуб. Для загрузки выберите вариант из формы ниже:
Если кнопки скачивания не
загрузились
НАЖМИТЕ ЗДЕСЬ или обновите страницу
Если возникают проблемы со скачиванием видео, пожалуйста напишите в поддержку по адресу внизу
страницы.
Спасибо за использование сервиса ClipSaver.ru
Here's a walkthrough of me going through Metroid Prime 3: Corruption for Wii on Hyper Mode (aka Hard Mode). I am getting a 100% completion in pickups, logbook completion, and Credits/Friend Vouchers. Also, one thing to note is I'm playing on a new DVD Recorder, which sadly has a half second of so lag response time. So yeah, my aiming may be off at times. I look around the beginning of this area, finding a lot of scans. I knew I would have trouble getting the Friend Voucher for the Juggling Bonus 20 due to the lag, but it surprisingly didn't take too long. And something to note, all Creatures scans give you Red Credits, and all Lore scans give you Blue, so I won't mention those credits by themselves if the scan is already shown. Items acquired: Gold Credit - Juggling Bonus - 10 Friend Voucher - Juggling Bonus - 20 Scans acquired: Hunter-Class Gunship (Research) Landing Beacon (Research) Galactic Federation Crate (Research) Heavy Galactic Federation Crate (Research) Galactic Federation Blue Door (Research) Federation Marine (Creatures) Fleet Mechanic (Creatures) Halberd-Class Turret (Creatures) limited time only Training Drone (Creatures) limited time only Male Fleet Trooper (Creatures) limited time only Female Fleet Trooper (Creatures) limited time only Main Item List: Missile Launcher Grapple Lasso PED Suit Grapple Swing Ice Missile Ship Missile Launcher Hyper Ball Boost Ball Plasma Beam Screw Attack Ship Grapple Beam Seeker Missile Launcher Hyper Missile X-Ray Visor Grapple Voltage Spider Ball Hazard Shield Nova Beam Hyper Grapple Expansions: Missile Expansions - 0/50 Energy Tanks - 0/14 Gunship Missile Expansions - 0/8 Energy Cells - 0/9