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Hey fellow Questers. In this video, you'll learn how to build a VR game using Unity and turn your real room into a space station or whatever you want. The best part? The game will use the actual boundaries of your room so you don't even need the guardian system turned on. the walls in your game will be the actual walls in your room / apartment / house. Huge thanks to Emanuel Tomozei for writing up the tutorial. ISSUES? NO CUBES showing up in Unity? Scripting or android error messages? If you are having issues, watch my troubleshooting video here: • Troubleshooting VR home mapping issues Here is the website for getting the scripts in the video: https://emanueltomozei.wordpress.com/... Here is a link to my google drive to download the scripts. Just download and then drag them into your game: https://drive.google.com/drive/folder... For quick reference: You must have developer mode enabled and guardian turned off. 'A' button on your right controller is used to calibrate room 'B' button on your right controller is used to place cubes when mapping your room. Timestamps: Setting up Unity: 1:15 Setting Unity up for a Quest game: 3:40 Importing and setting up the Oculus Integration Package: 6:15 Scripting: 7:55 Creating cubes around your room: 13:17 Navigating the asset store: 14:50 Setting up calibration for your scene: 16:41 Calibrating your VR room to your real room: 20:30