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~50divs pob (bloodnotch) - https://pobb.in/f6b5Knt0UDJ9 IMPORTANT: CDR breakpoints - 153% needed for 10.10 aps, we get that from 11 power charges and a 43% cdr watcher's eye. If you are going Squire you will want to allocate Fleetfoot to make up for the missing cdr. Attack speed - 10% roll on poet's pen, enhance 3 in diallas and 18/20 faster attacks to hit exactly 10.10 aps. Check POB for your character! Mana cost - without Squire, it is very easy to balance mana. Inspiration support, militant faith with reduced mana cost per 10 devotion, 2 -7 mana cost rings and either 10% reduced mana cost mastery or some reduced mana cost jewels / ring mods. Crafted flask suffix is an option but it's awkward if your flasks are down for whatever reason. *Frostblink must cost at least 1 mana to get inspiration charges!* Showcase notes: I'm still on my level 100 char so to compensate I have taken out +50 life mastery, 19/20 Frostblink (poet's pen gives +1 at lv100) and a bunch of unallocated passives. Bloodnotch is great but not required, it provides a big boost to survivability but the real MVP for defenses is 11 absorption charges from graven belt granting 132% of elemental damage recouped as energy shield - trivialises many essence mods that are otherwise quite dangerous. Crit multi jewels can replace Bloodnotch if you are comfortable without Bloodnotch. NOT A TANKY BUILD - I limit tested many times and I don't recommend face-tanking things, but if you just play normally I die about once in 60-100 maps in testing. ( • [PoE 3.23] Trailer: Trying to make budget ... ) Immutable Force has a breakpoint at 961% but if you are using graven belt you only need 940 or so depending on your implicit roll. Use Cold Snap to get chill on enemies - with 82% quality and bonechill in red socket, we only need 20% ailment effect to get 30% chill. I think the chilling area of Vaal cold snap that follows you is bugged (doesn't seem to be getting the 82% more chill effect?) so maybe just use normal cold snap. I have a bunch of unused sockets, if you have the strength, cwdt - immortal call is excellent. I'm 3 strength off from lv1 immortal call cos i forgot to get strength when buying gear LUL POB dps assumes perfectly executing the double hit on 30% chill enemy. If you don't oneshot essence monsters and cant namelock them the real dps will be MUCH lower (~10M or so). Trialmaster is a bitch. That is all. Upgrade options in comments. BUDGET ( as of 11 Jan 2024) - diallas - 2.6div +1 pc helmet - 2div badge (10%) - 120c anoint - 1div frostbite ring - 50c other ring - 1div gloves - 1div graven belt - 20c ralakesh boots - 50c poet's pen (10%) - 20c malachais shield - 35c watcher's eye (cdr while affected by haste) - 4div militant faith (mana cost) - 10div frostblink of wintry blast (20q) - 160c enlighten 3 - 4div enhance 3 - 30c 2x pressure points + quick getaway - 3div 2x prismatic heart + inspired oppression - 200c charms (2x base crit, 1x crit multi per pc) - 2.5div twwt (4% aoe per pc) - 1div corrupted blood jewel - 5div but you dont need such a good one unnatural instinct - 60c Option 1: crit multi jewels - 5div Option 2: bloodnotch - 150c immutable force (940%) - 2.5div Left 5-10 div for flasks / gems / etc Total ~ 50divs I actually paid significantly less because I stole several items for much cheaper than I think they're worth. (the helmet I got for less than 100c and I got this watcher's eye for 1div lol)