У нас вы можете посмотреть бесплатно Samurai Warriors: XL - Yoshimoto's Tale 1 | Battle of Okehazama или скачать в максимальном доступном качестве, видео которое было загружено на ютуб. Для загрузки выберите вариант из формы ниже:
Если кнопки скачивания не
загрузились
НАЖМИТЕ ЗДЕСЬ или обновите страницу
Если возникают проблемы со скачиванием видео, пожалуйста напишите в поддержку по адресу внизу
страницы.
Спасибо за использование сервиса ClipSaver.ru
Yoshimoto is about as good as you would expect. He feels slower in this game than any other and his moveset is at its least functional. -C1 has him charge up a kick of his kemari ball. Fairly impractical, need to be the right range and you're open while charging. -C2 launches the enemy up with a slash, then kicks the kemari ball into them repeatedly to juggle them. He has some hit stun resistance while doing the attack, which means even the devs realized how vulnerable he is during this move. Okay if there aren't too many people around. -C3 a downward slash that stuns, followed by kicking the kemari ball like a soccer ball back and forth. Awkward movements that make it tough to combo with. First hit is decently strong though. -C4 charges up a twirling kemari ball kick, which can break guards. Only hits once though and the hit seems to trigger before the kemari ball explodes so that just seems to be for show. Not very effective, often leaves you open. -S-String is his best move. He does a few dainty sword swings, then spins around for 360 slashes. Stumbles on the last hit though. -Musou has him run forward with his sword horizontal as he kicks the kemari ball forward like a soccer ball. Pretty much impossible to combo, low damage, etc. Imagine Gan Ning's musou but it had a fraction of the damage output. In base SW1 Yoshimoto was just a pompus noble, not really a "quirky" character. He got his kemari nonsense added with XL, so some of his original Okehazama lines are more serious than basically everything else he says.