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Hey everyone! Over the past few days, I’ve been testing the limits of R.E.P.O. and have finally reached level 100. Since nobody else has made it this far, I wanted to showcase what happens at this stage and the challenges that come with it. 📈 How Difficulty Works 📈 The game’s difficulty caps at level 11 since only 4 extraction points can spawn per map. Monster scaling stops at level 11, so the only difficulty increase comes from unlucky enemy spawns. 📌 Enemy Spawn Breakdown: • How Monsters Spawn in R.E.P.O. (Guide... ⚠️ Biggest Challenges at Level 100 ⚠️ ⚙️ Physics Issues: Carrying items becomes buggy after 150+ upgrades (or earlier). 💥 Shaking Valuables: Items start vibrating uncontrollably, making them break easily. 🛒 Cart Limitations: Stacking multiple items is nearly impossible without breaking them. 💰 How to Survive & Make Money 💰 Prioritize high-value valuables like 📺 TVs, 🗿 statues, and 🖼️ paintings. Stack them at an extraction point with an 🛡️ indestructible drone. Always ensure you have enough money to buy another 🔋 energy crystal after each run. 🛠️ Optimal Upgrades 🛠️ 💪 Strength: 20 is enough to carry any enemy. More just makes breaking doors easier. 🏃 Speed: 5–10 is ideal—any higher, and you'll crash into everything or tumble into pits. 👀 Enemies to Watch Out For 👀 At this level, most enemies are manageable, but 🎩 Bowtie, 👁️ Peeper, 📢 Upscream, 👻 Hidden, and 🕷️ Huntsman remain threats. Stay cautious, and they won’t be a problem. If you throw Robe straight into a pit, they may become invincible for that level aswell, which is currently a bug.