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LameDuke Gameplay LameDuke is a Beta version of Duke Nukem 3D created by Apogee Software/3D Realms in 1994. It is an early prototype of the game before the initial release of Duke Nukem 3D in 1996. This beta was done around December 1994 and released on January 29, 1997 to commemorate the one year anniversary of Duke3d's release. This beta version had a radically different story and enemies. At this point in development, Duke3D's story was more of a direct continuation of Duke Nukem II, rather than branching off as it did in the final version. All but two of the levels in LameDuke never made it to the final version. The rest served as inspiration for the levels that came in the final game.