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Boss at 3:15 Damage still not amazing when there is tanky T17 mods which are many for elementalist but I have a lot of upgrades like not using a lvl19 gem, leveling up a bit, getting my empower and some other small upgrades. Obviously the biggest upgrade would just be to use a doryani's prototype. Merc is just for rarity here and doesn't really give anything but loot. I wanted to try a defensive setup that is a bit different than usual and I really like it, using ghost shroud to cap my es under max gives me overleech and with block + evasion it's really good mitigation. For max hit it's more reliant on infusion + arctic armour, frost shield is usually really good but in this build it's mostly to tank specific boss abilities or for dps because golems just melt it. Next big change will be tides + balbala to get perma 4 flasks and cap curse and stun immunity but I think I will need to get a corruption implicit to easily fit tides because the + evasion gives me too much compared to es. https://pobb.in/Kat0Xg-jPIdg (no frost shield, sigil or convergence) Map is just a random test of rare mob farming, the reduced aura makes it a bit weird for a showcase also.