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Gaming thrives on legendary rivalries, and fans have been debating the ultimate showdowns for decades. However, one match up has dominated the minds of stealth game fans for just as long. Which super-spy is stronger, the better combatant, more suited to any operation? Sam Fisher from Splinter Cell and Solid Snake from Metal Gear Solid are now both finally and officially facing off in Rainbow Six Siege. After years of subtle nods, Easter eggs, and fan speculation, the ultimate stealth showdown is here! ------------------- Solid Snake, real name David, is a character and one of the protagonists of Konami's Metal Gear series, created by Hideo Kojima. He is depicted as a former Green Beret and highly skilled special operations soldier engaged in solo stealth and espionage missions who is often tasked with destroying models of the bipedal nuclear weapon-armed mecha known as Metal Gear. Controlled by the player, he must act alone, supported via radio by commanding officers and specialists. While his first appearances in the original Metal Gear games were references to Hollywood films, the Metal Gear Solid series has given a consistent design by artist Yoji Shinkawa alongside an established personality while also exploring his relationship with his mentor and father. During the Metal Gear Solid games, the character has been voiced by voice actor Akio Ōtsuka in the Japanese version and by Canadian-American screenwriter and actor David Hayter in the English version. He also appears in Nintendo's Super Smash Bros. series as a playable fighter, as well as the battle royale game Fortnite. Considered to be one of the most iconic protagonists in video game history, Solid Snake has been acclaimed by critics, with his personality and both Ōtsuka's and Hayter's voice acting being noted as primary factors of the character's appeal. Sam Fisher is a fictional character and the protagonist of the Tom Clancy's Splinter Cell series of video games developed by Ubisoft as well as a series of tie-in novels. He was created by the writer J. T. Petty and designed by artist Martin Caya. Sam Fisher was created for the video game Tom Clancy's Splinter Cell. He initially worked for the National Security Agency in the organization's "Third Echelon" program. His design was created by lead character artist Martin Caya. Initially, Caya professed that he was trying to come up with a design that would "look cool," examining military magazines, comics, and movies to be inspired. During a sketching session, Caya came up with the idea of a "dark silhouette hiding in the shadows, and the only thing visible would be the reflection of some lights bouncing off the lenses of some night vision goggles." This became the "visual foundation" for Sam Fisher. Other ideas came from members of the staff, such as making him older and make his hair greying. When writing the character, J. T. Petty wrote him to have "wry, detached humor," alongside dialogue meant to convey "the confidence of a man comfortably past his prime but none the worse for wear." In Tom Clancy's Splinter Cell: Conviction, Fisher is designed with a more "civilian" appearance. Players control Fisher using a "panther" play style, which involved letting Fisher "swiftly [going] from kill to kill" before vanishing. A big push was to allow Fisher to be more lethal. In Tom Clancy's Splinter Cell: Blacklist, he is the leader of the "Fourth Echelon", and he is designed with his goggles and wet suit. The designers made a point of ensuring players could use their preferred play style. Tom Clancy's Rainbow Six Siege is a 2015 tactical shooter game developed by Ubisoft Montreal and published by Ubisoft. The game puts heavy emphasis on environmental destruction and cooperation between players. Each player assumes control of an attacker or a defender in different gameplay modes such as rescuing a hostage, defusing a bomb, or taking control of an objective within a room. The title has no campaign but features offline training modes that can be played solo. Siege is an entry in the Rainbow Six series and the successor to Tom Clancy's Rainbow 6: Patriots, a tactical shooter that had a larger focus on narrative. After Patriots was eventually cancelled due to its technical shortcomings, Ubisoft decided to reboot the franchise. The team evaluated the core of the Rainbow Six franchise and believed that letting players impersonate the top counter-terrorist operatives around the world suited the game most. To create authentic siege situations, the team consulted actual counter-terrorism units and looked at real-life examples of sieges such as the 1980 Iranian Embassy siege. Powered by AnvilNext 2.0, the game also utilizes Ubisoft's RealBlast technology to create destructible environments. 00:00 Intro 01:15 Sam's Skills and Strength 07:05 Rainbow Six and Ghost Recon 09:34 Predator and Terminator 13:00 Ubisoft Crossovers 14:36 Clancyverse Snake 17:54 Main-Canon Solid Snake #r6