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🔴 Get bonus content by supporting Game Maker’s Toolkit - https://gamemakerstoolkit.com/support/ 🔴 Valve is famous for crafting games that are polished and intuitive. But that's no accident: the developer has a near-religious obsession with playtesting. Learn more, in this video. === Before you watch === Content warning: Blood, Combat === Sources === [1] Valve reflects on The Orange Box, ten years later | PC Gamer https://www.pcgamer.com/valve-reflect... [2] Developer Commentary | Portal https://store.steampowered.com/app/40... [3] Portal Beta 2005 & More 2006 Content | Logan on YouTube • Portal Beta 2005 & More 2006 Content [4] Beyond the Box | 1UP Archive: https://web.archive.org/web/201105240... [5] Kim Swift - 'Our Journey From Narbacular Drop To Portal' | IGS 2007 • IGS 2007: Kim Swift - 'Our Journey Fr... [6] Narbacular Drop | Digipen Institute of Technology https://www.digipen.edu/showcase/stud... [7] Valve's Design Process for Creating Half-Life 2 | GDC 2006 https://www.gdcvault.com/play/1013237... YouTube mirror: • Valve's Design Process for Creating H... [8] Valve’s philosophy with User Research... | Steve Bromley https://www.stevebromley.com/blog/201... [9] The Science of Playtesting | GameSpot https://www.gamespot.com/articles/the... [10] Opening the Valve | Eurogamer https://www.eurogamer.net/i-valve-060606 [11] Valve Is Finally Ready to Talk About Its Games Again... | The Escapist https://www.escapistmagazine.com/valv... [12] Thinking With Portals | Game Developer Magazine [PDF] https://ubm-twvideo01.s3.amazonaws.co... [13] 126 - Josh Weier Interview | Kiwi Talkz https://www.listennotes.com/podcasts/... [14] The Cabal: Valve's Design Process For Creating Half-Life | Game Developer Magazine Mirror: https://www.hl-inside.ru/magazines/gd... [15] Handbook For New Employees | Valve [PDF] https://cdn.akamai.steamstatic.com/ap... [16] The 100 greatest video games of all time... | GQ https://www.gq-magazine.co.uk/article... [17] The Final Hours Of Half-Life 2 | Gamespot https://www.gamespot.com/articles/the... [18] Why Are Valve's Games So Polished? | IGN https://www.ign.com/articles/2009/03/... [19] Half-Life 2: Episode One Update Released | Steam https://store.steampowered.com/oldnew... [20] How fidgeting playtesters convinced Valve... | PC Gamer https://www.pcgamer.com/how-fidgeting... [21] Christine Phelan - Creating a Nightmare... | Konsoll 2021 • Konsoll 2021: Christine Phelan - Crea... [22] Integrating Narrative into Game Design... | GDC 2008 • Integrating Narrative into Game Desig... [23] RPS Interview: Portal's Kim Swift... | Rock Paper Shotgun https://www.rockpapershotgun.com/rps-... [24] Meet the minds behind Half-Life 2 | PC Gamer https://www.pcgamer.com/meet-the-mind... [25] The Final Hours of Portal 2 | Steam https://store.steampowered.com/app/10... === Chapters === 00:00 - Intro 01:25 - Playtesting Portal 05:47 - Valve's History 08:38 - Playtesting Tips 15:43 - Conclusion === Games Shown === Portal (2017) Super Mario Odyssey (2017) Far Cry 3 (2012) Ratchet & Clank: Rift Apart (2021) Portal 2 (2011) Star Wars Jedi: Survivor (2023) Narbacular Drop (2005) Half-Life 2 (2004) skate. (Unreleased) Left 4 Dead (2008) Half-Life 2: Episode One (2006) Half-Life Alyx (2020) God of War Ragnarök (2022) Mind Over Magnet (2024) Superliminal (2019) Viewfinder (2023) === Credits === Music provided by Epidemic Sound - https://www.epidemicsound.com/referra... (Referral Link) Narbacular Drop - Full Walkthrough | COG in the Game • Narbacular Drop - Full Walkthroiugh -... Konsoll 2021: Christine Phelan - Creating a Nightmare in Half-Life: Alyx | Konsoll • Konsoll 2021: Christine Phelan - Crea... F-Stop (After-Image) - "lab_intro_scripted2" | fstop • F-Stop (After-Image) - "lab_intro_scr... Portal 2: F-STOP PROJECT CAPTURE - Full Walkthrough | Bolloxed • Portal 2: F-STOP PROJECT CAPTURE - Fu... Exposure by LunchHouse Software | LunchHouse Software • Video Mirror: https://www.playground.ru/portal/news... === Subtitles === Contribute translated subtitles - https://amara.org/videos/MyGYKu72hcPs/