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A rough gameplay demonstration of an Ogris dps rotation for Alator. Some notes regarding the run/tileset: General rotation can be simplified as a triangle to cover the majority of spawns with napalm (the bottom south stairs / bottom right spawns are best covered via Cyte, but can be weaved into the rotation if the Cyte is overwhelmed) Depending on looting cycle/spawn leaks, you may have to rush the rotation to recontrol the map Always make sure to clear out lone spawn leaks; its likely that drones are stuck in place and need to be cleared so that the drone cap isn't nerfing your VE yields Ammo/energy is a huge issue regarding the dps rotation; high strength & decent uptime Dispensary (5 drops from Jade) / Rifle Scavenger aura on Wisp (only works if you're in vicinity of a very recently killed spawn) / Ammo Drum (VERY IMPORTANT AS YOU MOST LIKELY WONT HAVE 100% AFENTIS BUFF UPTIME TO GAIN 2x AMMO/DISPENSARY BOX) helps to mitigate the ammo scarcity, but be ready to spam ammo/energy pads as needed (90 ammo pads were used in this example run :skull:) [Equilibrium wasn't used in this run, but for future runs I'd slot it in if you don't want to worry about using energy pads] Nidus specter is best placed in the upper middle of point D if you want to maintain link when you're rotating across the 3 triangular points Adhesive Blast is highly recommended; your dps rotation will be too long that the initial short napalm duration will feel weak ^bc of the need for Ammo Drum/Adhesive Blast, mod config for Ogris is very tight, and difficult to fit in other QoL stats w/o a riven (riven build used here had +mag; 6 mag made covering all spawns per rotation much more feasible than what +pfs would provide for the tileset, though -Recoil can be preferable if you want to accurately shoot spawns/get nauseous from 0 recoil Ogris) Team composition ran with 2x Afentis, such that one is tossed around the Saryn's triangular rotation, and one on top of the Cyte camp spot to help with Afentis buff uptime (still struggled to maintain Afentis buff as Saryn, so bring Ammo Drum as mentioned above) Very high parkour velocity/movement buffs (in this run I used Praedos + 2 PV shards + PV mod + Jade buffed haste motes) is necessary to comfortably rotate around the map. Primed Animal Instinct/Vigilante Pursuit (can use Enemy Sense instead)/Enemy Radar (via Jade) was modded to allow constant map radar scanning when looting at very far ends of the map