У нас вы можете посмотреть бесплатно 14. The World Is Finally Coming Together — Unreal Engine 5 Devlog или скачать в максимальном доступном качестве, видео которое было загружено на ютуб. Для загрузки выберите вариант из формы ниже:
Если кнопки скачивания не
загрузились
НАЖМИТЕ ЗДЕСЬ или обновите страницу
Если возникают проблемы со скачиванием видео, пожалуйста напишите в поддержку по адресу внизу
страницы.
Спасибо за использование сервиса ClipSaver.ru
January 25, 2026 This devlog covers the last eight days of focused development on Life(Forms) — a nature-driven simulation built in Unreal Engine 5. In this update, I walk through several major milestones that finally brought multiple systems into alignment: – Completion of the Stone Circle sequence, from dormant state to environmental renewal – A full Behavior Tree refactor to support scalable, future-proof AI logic – A complete Rage Totem resculpt (v2) to better match its narrative and systemic role – A candid breakdown of why the Totem attack sequence now needs refactoring — not because it’s broken, but because the AI has matured beyond its original assumptions This project has moved past isolated features and into interconnected systems. That means progress sometimes looks like finishing something… and immediately realizing it needs to evolve. Life(Forms) isn’t about combat or control — it’s about stewardship, reaction, and a world that responds with intent. This devlog captures a moment where the world finally starts behaving like a whole. Solo development. Unreal Engine 5. Long road — real progress.