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Subscribe and learn more from me about Game Development and Programming! In this video, we learn how the Godot 3D navigation system works. We go though the process of creating a level, baking the navigation and creating a agent that runs to multiple way points. This serves as a way to create a basic enemy that can act like a guard for a game. TIMESTAMPS: 00:00 Intro 00:49 What is Navigation? 01:02 Getting into Godot and Building your Level 06:01 Explanation of all the Knobs 26:37 Adding in Your Agent 30:11 Coding Movement using Navigation 38:44 Adding in Way points 42:31 Recap Of What We Did BE MY FRIEND: 🐦Add me on Twitter: / finepointcgi MUSIC Music provided by TheRelaxedMovement. Check it out here: / therelaxedm... ABOUT MY CHANNEL: Ive been a software developer for over 5 years. Ive worked in the game industry for 3 of those years. This channel is used for news on the gaming\programming industry and for tutorials for game\programming development. Basics With Godot | Working with the 3D Navigation System